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Instead of trying a homegrown way to avoid recursive exceptions, let's do it with the defined procedure C++ has for this case: call std::terminate. This allowed removing some old hackery inherited from Boom and will now hopefully allow sanitizing the exit procedure to the point that it can be done without depending on exit handlers. |
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.. | ||
cocoa | ||
osx | ||
sdl | ||
unix | ||
dikeys.h | ||
hardware.h | ||
i_steam.cpp | ||
i_system.h | ||
readme.md | ||
zdoom.xpm |
This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
Common files are placed in this directory directly.
SDL backend files are in sdl
subdirectory.
Native OS X backend files are in cocoa
subdirectory.
Shared files for both OS X backends are in osx
subdirectory.