qzdoom/src/g_shared
2014-01-05 15:46:11 -05:00
..
a_action.cpp - Fixed: Corpse queue accounting went awry once things started being kicked out of it. 2012-11-03 02:21:55 +00:00
a_action.h
a_armor.cpp - added FDARI's Default/global damagetype properties submission. 2012-04-07 12:11:17 +00:00
a_artifacts.cpp - removed weirdness from Powerup.Strength property that was specifically tailored to its use on PowerInvisibility and made its use problematic elsewhere. 2013-08-12 09:13:55 +02:00
a_artifacts.h - Properly transfer powerups between morphed and unmorphed actors by calling EndEffect() on the 2013-02-23 03:25:33 +00:00
a_bridge.cpp - fixed: Bridge needs to call Super::Destroy. 2013-09-15 23:11:55 +02:00
a_camera.cpp - removed more r_ header dependencies from the rest of the code. 2011-07-06 15:31:05 +00:00
a_debris.cpp
a_decals.cpp - Added SpawnDecal ACS function: 2013-06-05 02:15:21 +00:00
a_fastprojectile.cpp - added Gez's patch for proper splash checks with 3D-floors. 2011-09-21 19:39:12 +00:00
a_flashfader.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
a_fountain.cpp
a_hatetarget.cpp
a_keys.cpp
a_keys.h
a_lightning.cpp - Restored savegame compatibility that was removed in r3427. 2012-03-13 02:43:24 +00:00
a_lightning.h
a_mapmarker.cpp
a_morph.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
a_morph.h
a_movingcamera.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
a_pickups.cpp - Fixed: ABackpackItem::CreateTossable did not check for failure from the supermethod. 2013-10-08 19:59:46 -05:00
a_pickups.h - Added a DropAmmoFactor field to WeaponGiver so that ModifyDropAmount() can record the drop 2013-05-02 00:24:53 +00:00
a_puzzleitems.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
a_quake.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
a_randomspawner.cpp - fixed: The secret counter was not incremented for items that had the UDMF COUNTSECRET flag set. 2013-08-28 11:14:48 +02:00
a_secrettrigger.cpp
a_sectoraction.cpp
a_setcolor.cpp
a_sharedglobal.h - Added SpawnDecal ACS function: 2013-06-05 02:15:21 +00:00
a_skies.cpp - Instead of setting the default skybox in every sector without an explicit skybox set, set it 2013-04-21 02:22:37 +00:00
a_soundenvironment.cpp
a_soundsequence.cpp - Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.) 2012-08-23 00:15:41 +00:00
a_spark.cpp
a_specialspot.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
a_specialspot.h
a_waterzone.cpp
a_weaponpiece.cpp - Added the item flag IF_RESTRICTABSOLUTELY. When this is set, players of the wrong class cannot 2012-07-08 02:45:46 +00:00
a_weaponpiece.h - added Gez's submission for inventory restrictions but changed the added checks to be in the main CallTryPickup function. 2011-09-23 08:23:51 +00:00
a_weapons.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
hudmessages.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
sbar.h - Added edward850's patch to cope with stalled network games. 2013-05-25 22:01:26 +00:00
sbar_mugshot.cpp - Always clear bEvilGrin after checking it in FMugShot::UpdateState(). If 2013-07-02 14:48:03 -05:00
sbarinfo.cpp - Fixed: Using interpolation on drawbar would sometimes result in the last pixel hanging longer than it should. 2013-02-01 02:16:02 +00:00
sbarinfo.h - Fixed: hud_scale is supposed use strictly integral scaling factors. 2012-07-21 02:32:04 +00:00
sbarinfo_commands.cpp - Fixed: SBarInfo's gamemode command used to ignore unknowns (for cross compatibility). On top of restoring the old behavior, generate a warning for only the first ignored instance. 2014-01-05 15:46:11 -05:00
shared_hud.cpp - Added time display for alt hud. 2013-02-19 02:58:03 +00:00
shared_sbar.cpp - externalize labels for automap statistics display to the string table. 2013-07-28 16:18:57 +02:00