qzdoom/src/menu
Christoph Oelckers b2d944974e - first stage of simplifying the type system.
Let's use inline checkers in PType instead of constantly having to do clumsy IsKindOf checks etc. Once complete this also means that the types can be taken out of the class hierarchy, freeing up some common names.
2017-04-13 12:52:18 +02:00
..
joystickmenu.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
loadsavemenu.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
menu.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
menu.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
menudef.cpp - first stage of simplifying the type system. 2017-04-13 12:52:18 +02:00
messagebox.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
optionmenu.cpp - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
playermenu.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00
videomenu.cpp - moved the VM types into their own file and only include it where really needed. 2017-04-13 01:12:04 +02:00