qzdoom/wadsrc/decorate/doom
Christoph Oelckers ce5d4dba02 - Changed true color texture creation to use a newly defined Bitmap class
instead of having the copy functions in the frame buffer class.
- Fixed: The WolfSS didn't have its obituary defined.


SVN r915 (trunk)
2008-04-15 18:05:39 +00:00
..
arachnotron.txt
archvile.txt - added a CANUSEWALLS flag which allows a monster to activate 'use' specials 2007-04-22 21:01:35 +00:00
bruiser.txt
cacodemon.txt
cyberdemon.txt
deadthings.txt - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
demon.txt
doomammo.txt - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
doomarmor.txt
doomartifacts.txt Fixed Berserk pickup sound. 2007-11-13 17:56:43 +00:00
doomdecorations.txt
doomhealth.txt
doomimp.txt - Fixed: Tne Imp's raise state sequence was wrong due to a typo. 2007-10-05 08:04:38 +00:00
doomkeys.txt
doommisc.txt - Fixed: Tne Imp's raise state sequence was wrong due to a typo. 2007-10-05 08:04:38 +00:00
doomplayer.txt - Fixed: POwered up weapons with a different ready state than their base 2007-10-19 08:49:02 +00:00
doomweapons.txt - Added Skulltag's pickup sprite and related information to the pistol. This 2008-01-11 22:38:10 +00:00
fatso.txt November 11, 2007 (Changes by Graf Zahl) 2007-11-11 09:02:04 +00:00
keen.txt
lostsoul.txt
painelemental.txt Fixed brightness of Pain Elemental's death sequence. 2007-04-07 07:49:15 +00:00
possessed.txt - Changed true color texture creation to use a newly defined Bitmap class 2008-04-15 18:05:39 +00:00
revenant.txt - added a CANUSEWALLS flag which allows a monster to activate 'use' specials 2007-04-22 21:01:35 +00:00
spidermaster.txt
stealthmonsters.txt