qzdoom/wadsrc/static/mapinfo
Christoph Oelckers 268e7df992 - fixed: We must not allow the engine to start without a default MAPINFO definition.
Both 'Adventures of Square' IWADs were missing an entry for base MAPINFO and as a result did not define the common editor numbers.
To prevent this, a new mindefaults MAPINFO was added to zdoom.pk3 which now gets loaded if IWADINFO does not specify a game-specific file.
This minimum setting sets all gamedefaults to a reasonable base value and defines all other things that are required to be defined.
2015-04-07 14:09:55 +02:00
..
chex.txt
chex3.txt
common.txt - move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences. 2015-04-05 00:31:15 +02:00
conversationids.txt - move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences. 2015-04-05 00:31:15 +02:00
doom1.txt
doom2.txt
doom2bfg.txt
doomcommon.txt - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
doomitems.txt
hacxharm.txt
heretic.txt - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
hereticsw.txt
hexdd.txt
hexen.txt - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
mindefaults.txt - fixed: We must not allow the engine to start without a default MAPINFO definition. 2015-04-07 14:09:55 +02:00
plutonia.txt
strife.txt - moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them. 2015-04-04 00:39:09 +02:00
tnt.txt
ultdoom.txt
urbanbrawl.txt