qzdoom/src/swrenderer
Magnus Norddahl 2589447d0e - fixed midtex nowrap clipping bug when 3d floors are in view
- made sure no code uses sclipTop or sclipBottom as a working variable
2018-03-09 01:30:47 +01:00
..
drawers - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
line - fixed midtex nowrap clipping bug when 3d floors are in view 2018-03-09 01:30:47 +01:00
plane - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
scene - fix simplify code slightly 2018-03-08 04:25:27 +01:00
segments - get rid of FAKE3D_REFRESHCLIP and fix holes in 3d floors with wrapped midtextures 2018-03-08 01:28:23 +01:00
things - fixed midtex nowrap clipping bug when 3d floors are in view 2018-03-09 01:30:47 +01:00
viewport - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
r_all.cpp - Add model rendering to the software renderer 2017-11-27 23:47:26 +01:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - Add polyobj support to r_scene_multithreaded 2017-07-02 17:22:59 +02:00
r_renderthread.h - Disable model rendering in the software renderer 2017-11-29 22:18:21 +01:00
r_swcanvas.cpp - Fix pixel center sampling bug in SWCanvas::DrawTexture 2017-07-22 10:40:30 +02:00
r_swcanvas.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
r_swcolormaps.cpp - added missing memory barrier 2017-03-16 17:58:41 +01:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp Fixed overbright screenshots with hardware gamma off 2017-12-06 11:24:10 +02:00
r_swrenderer.h - more timer cleanup 2017-11-13 00:28:43 +01:00