qzdoom/wadsrc/static/shaders
2016-08-22 15:31:23 +02:00
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d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - added handling for drawing with uniform vertices. It draws something but in the wrong place. Right now I have no idea what's happening... 2016-08-22 15:31:23 +02:00