qzdoom/wadsrc/static/zscript/shared
Alexander 97aba0c416 add tags for Doom and Heretic monsters
Why? So mods that reveal enemy names don't show internal monster class names.

Tags are based on language.enu lump:
- Tags for Doom/Doom 2 monsters are referring directly to CC_* strings.
- Tags for Heretic monsters are based on obituaries.
- All tags match corresponding obituaries.
2018-06-27 21:04:00 +02:00
..
blood.txt - converted a few more DECORATE files. 2016-10-14 00:40:20 +02:00
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt - scriptified CustomBridge.OnDestroy. 2017-01-12 22:56:06 +01:00
camera.txt - fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte. 2017-04-15 00:48:22 +02:00
debris.txt - scriptified a_strifeitems.cpp and a_debris.cpp. 2016-11-29 12:17:05 +01:00
decal.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
dog.txt add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
dynlights.txt Fixed initialization issues with dynamic lights. 2018-04-25 09:14:01 +02:00
fastprojectile.txt Fixed infinite loop with zero height fast projectile 2018-03-30 12:49:35 +03:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt - split up zscript/shared/inventory.txt. 2016-11-30 13:36:13 +01:00
mapmarker.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
morph.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
movingcamera.txt Disabled interpolation point "thinking" 2018-01-12 18:27:19 +02:00
player.txt Enabled playing of *gasp sound by default 2018-04-27 11:04:21 +03:00
player_cheat.txt Fixed take ammo cheat 2017-12-24 11:00:02 +02:00
randomspawner.txt Fixed infinite loop with None class in random spawner 2018-03-30 10:44:42 +03:00
secrettrigger.txt Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
sectoraction.txt Added null check for probe in SectorAction.OnDestroy() 2017-12-10 14:35:30 +02:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
spark.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
specialspot.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
splashes.txt - converted the rest of actors/shared. 2016-10-14 10:46:15 +02:00
teleport.txt - fixed: missed the teleport fog 2017-06-04 12:30:35 +02:00
waterzone.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00