qzdoom/src/gamedata/fonts/fontinternals.h
2019-02-17 12:00:04 +01:00

16 lines
405 B
C

#pragma once
#include <stdint.h>
#include "tarray.h"
// This structure is used by BuildTranslations() to hold color information.
struct TranslationParm
{
short RangeStart; // First level for this range
short RangeEnd; // Last level for this range
uint8_t Start[3]; // Start color for this range
uint8_t End[3]; // End color for this range
};
extern TArray<TranslationParm> TranslationParms[2];