..
anim_switches.cpp
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
2011-07-06 14:20:54 +00:00
animations.cpp
- added some error checks for trying to create unsupported animations for textures with full path names.
2015-07-13 09:08:08 +02:00
automaptexture.cpp
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
2011-07-05 10:02:38 +00:00
bitmap.cpp
Fix some rare PNG tRNS chunk cases
2016-01-25 21:23:53 -06:00
bitmap.h
cRGBT::A should return 255, not 1. Whoops.
2016-01-25 21:31:21 -06:00
buildtexture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
canvastexture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
ddstexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
emptytexture.cpp
- Fix some GCC 4.7.1 warnings.
2012-07-07 03:43:11 +00:00
flattexture.cpp
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
2011-07-05 10:02:38 +00:00
imgztexture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
jpegtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
multipatchtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
patchtexture.cpp
- Fixed: 2048 should be a valid height for a Doom patch.
2011-11-03 21:08:39 +00:00
pcxtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
pngtexture.cpp
- fixed some Linux/GCC warnings.
2016-02-02 01:04:59 +01:00
rawpagetexture.cpp
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
2011-07-05 10:02:38 +00:00
texture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
texturemanager.cpp
- fixed: Texture precaching from MAPINFO was broken
2015-12-02 22:31:27 +01:00
textures.h
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
2016-02-15 02:14:34 +01:00
tgatexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
warptexture.cpp
- removed more r_ header dependencies from the rest of the code.
2011-07-06 15:31:05 +00:00