qzdoom/src/zscript/zcc_parser.h
Randy Heit aaae9f2e05 Store known but uncompiled nodes in the symbol table
- Don't bother keeping track of uncompiled nodes in a special table. Use
  the regular symbol table instead. This should in the future make
  compiling nodes referenced deeper than (and before) their definitions
  fairly straightforward.
- Also, break up the compiler's Message() function into Warn() and Error()
  and get rid of zcc_errors.h. I can't really see having a set of error
  numbers being useful.
2016-03-18 19:34:32 -05:00

523 lines
8.8 KiB
C

#ifndef ZCC_PARSER_H
#define ZCC_PARSER_H
#include "memarena.h"
struct ZCCToken
{
union
{
int Int;
double Float;
FString *String;
};
int SourceLoc;
ENamedName Name() { return ENamedName(Int); }
};
// Variable / Function modifiers
enum
{
ZCC_Native = 1 << 0,
ZCC_Static = 1 << 1,
ZCC_Private = 1 << 2,
ZCC_Protected = 1 << 3,
ZCC_Latent = 1 << 4,
ZCC_Final = 1 << 5,
ZCC_Meta = 1 << 6,
ZCC_Action = 1 << 7,
ZCC_Deprecated = 1 << 8,
ZCC_ReadOnly = 1 << 9,
ZCC_FuncConst = 1 << 10,
};
// Function parameter modifiers
enum
{
ZCC_In = 1 << 0,
ZCC_Out = 1 << 1,
ZCC_Optional = 1 << 2,
};
// Syntax tree structures.
enum EZCCTreeNodeType
{
AST_Identifier,
AST_Class,
AST_Struct,
AST_Enum,
AST_EnumTerminator,
AST_States,
AST_StatePart,
AST_StateLabel,
AST_StateStop,
AST_StateWait,
AST_StateFail,
AST_StateLoop,
AST_StateGoto,
AST_StateLine,
AST_VarName,
AST_Type,
AST_BasicType,
AST_MapType,
AST_DynArrayType,
AST_ClassType,
AST_Expression,
AST_ExprID,
AST_ExprTypeRef,
AST_ExprConstant,
AST_ExprFuncCall,
AST_ExprMemberAccess,
AST_ExprUnary,
AST_ExprBinary,
AST_ExprTrinary,
AST_FuncParm,
AST_Statement,
AST_CompoundStmt,
AST_ContinueStmt,
AST_BreakStmt,
AST_ReturnStmt,
AST_ExpressionStmt,
AST_IterationStmt,
AST_IfStmt,
AST_SwitchStmt,
AST_CaseStmt,
AST_AssignStmt,
AST_LocalVarStmt,
AST_FuncParamDecl,
AST_ConstantDef,
AST_Declarator,
AST_VarDeclarator,
AST_FuncDeclarator,
NUM_AST_NODE_TYPES
};
enum EZCCBuiltinType
{
ZCC_SInt8,
ZCC_UInt8,
ZCC_SInt16,
ZCC_UInt16,
ZCC_SInt32,
ZCC_UInt32,
ZCC_IntAuto, // for enums, autoselect appropriately sized int
ZCC_Bool,
ZCC_Float32,
ZCC_Float64,
ZCC_FloatAuto, // 32-bit in structs/classes, 64-bit everywhere else
ZCC_String,
ZCC_Vector2,
ZCC_Vector3,
ZCC_Vector4,
ZCC_Name,
ZCC_UserType,
ZCC_NUM_BUILT_IN_TYPES
};
enum EZCCExprType
{
#define xx(a,z) PEX_##a,
#include "zcc_exprlist.h"
PEX_COUNT_OF
};
struct ZCC_TreeNode
{
// This tree node's siblings are stored in a circular linked list.
// When you get back to this node, you know you've been through
// the whole list.
ZCC_TreeNode *SiblingNext;
ZCC_TreeNode *SiblingPrev;
// can't use FScriptPosition, because the string wouldn't have a chance to
// destruct if we did that.
FString *SourceName;
int SourceLoc;
// Node type is one of the node types above, which corresponds with
// one of the structures below.
EZCCTreeNodeType NodeType;
// Appends a sibling to this node's sibling list.
void AppendSibling(ZCC_TreeNode *sibling)
{
if (sibling == NULL)
{
return;
}
// Check integrity of our sibling list.
assert(SiblingPrev->SiblingNext == this);
assert(SiblingNext->SiblingPrev == this);
// Check integrity of new sibling list.
assert(sibling->SiblingPrev->SiblingNext == sibling);
assert(sibling->SiblingNext->SiblingPrev == sibling);
ZCC_TreeNode *siblingend = sibling->SiblingPrev;
SiblingPrev->SiblingNext = sibling;
sibling->SiblingPrev = SiblingPrev;
SiblingPrev = siblingend;
siblingend->SiblingNext = this;
}
};
struct ZCC_Identifier : ZCC_TreeNode
{
ENamedName Id;
};
struct ZCC_NamedNode : ZCC_TreeNode
{
ENamedName NodeName;
};
struct ZCC_Class : ZCC_NamedNode
{
ZCC_Identifier *ParentName;
ZCC_Identifier *Replaces;
VM_UWORD Flags;
ZCC_TreeNode *Body;
};
struct ZCC_Struct : ZCC_NamedNode
{
ZCC_TreeNode *Body;
};
struct ZCC_Enum : ZCC_NamedNode
{
EZCCBuiltinType EnumType;
struct ZCC_ConstantDef *Elements;
};
struct ZCC_EnumTerminator : ZCC_TreeNode
{
};
struct ZCC_States : ZCC_TreeNode
{
struct ZCC_StatePart *Body;
};
struct ZCC_StatePart : ZCC_TreeNode
{
};
struct ZCC_StateLabel : ZCC_StatePart
{
ENamedName Label;
};
struct ZCC_StateStop : ZCC_StatePart
{
};
struct ZCC_StateWait : ZCC_StatePart
{
};
struct ZCC_StateFail : ZCC_StatePart
{
};
struct ZCC_StateLoop : ZCC_StatePart
{
};
struct ZCC_Expression : ZCC_TreeNode
{
EZCCExprType Operation;
PType *Type;
// Repurposes this node as an error node
void ToErrorNode()
{
Type = TypeError;
Operation = PEX_Nil;
NodeType = AST_Expression;
}
};
struct ZCC_StateGoto : ZCC_StatePart
{
ZCC_Identifier *Label;
ZCC_Expression *Offset;
};
struct ZCC_StateLine : ZCC_StatePart
{
char Sprite[4];
BITFIELD bBright : 1;
BITFIELD bFast : 1;
BITFIELD bSlow : 1;
BITFIELD bNoDelay : 1;
BITFIELD bCanRaise : 1;
FString *Frames;
ZCC_Expression *Offset;
ZCC_TreeNode *Action;
};
struct ZCC_VarName : ZCC_TreeNode
{
ENamedName Name;
ZCC_Expression *ArraySize; // NULL if not an array
};
struct ZCC_Type : ZCC_TreeNode
{
ZCC_Expression *ArraySize; // NULL if not an array
};
struct ZCC_BasicType : ZCC_Type
{
EZCCBuiltinType Type;
ZCC_Identifier *UserType;
};
struct ZCC_MapType : ZCC_Type
{
ZCC_Type *KeyType;
ZCC_Type *ValueType;
};
struct ZCC_DynArrayType : ZCC_Type
{
ZCC_Type *ElementType;
};
struct ZCC_ClassType : ZCC_Type
{
ZCC_Identifier *Restriction;
};
struct ZCC_ExprID : ZCC_Expression
{
ENamedName Identifier;
};
struct ZCC_ExprTypeRef : ZCC_Expression
{
PType *RefType;
};
struct ZCC_ExprConstant : ZCC_Expression
{
union
{
FString *StringVal;
int IntVal;
unsigned int UIntVal;
double DoubleVal;
};
};
struct ZCC_FuncParm : ZCC_TreeNode
{
ZCC_Expression *Value;
ENamedName Label;
};
struct ZCC_ExprFuncCall : ZCC_Expression
{
ZCC_Expression *Function;
ZCC_FuncParm *Parameters;
};
struct ZCC_ExprMemberAccess : ZCC_Expression
{
ZCC_Expression *Left;
ENamedName Right;
};
struct ZCC_ExprUnary : ZCC_Expression
{
ZCC_Expression *Operand;
};
struct ZCC_ExprBinary : ZCC_Expression
{
ZCC_Expression *Left;
ZCC_Expression *Right;
};
struct ZCC_ExprTrinary : ZCC_Expression
{
ZCC_Expression *Test;
ZCC_Expression *Left;
ZCC_Expression *Right;
};
struct ZCC_Statement : ZCC_TreeNode
{
};
struct ZCC_CompoundStmt : ZCC_Statement
{
ZCC_Statement *Content;
};
struct ZCC_ContinueStmt : ZCC_Statement
{
};
struct ZCC_BreakStmt : ZCC_Statement
{
};
struct ZCC_ReturnStmt : ZCC_Statement
{
ZCC_Expression *Values;
};
struct ZCC_ExpressionStmt : ZCC_Statement
{
ZCC_Expression *Expression;
};
struct ZCC_IterationStmt : ZCC_Statement
{
ZCC_Expression *LoopCondition;
ZCC_Statement *LoopStatement;
ZCC_Statement *LoopBumper;
// Should the loop condition be checked at the
// start of the loop (before the LoopStatement)
// or at the end (after the LoopStatement)?
enum { Start, End } CheckAt;
};
struct ZCC_IfStmt : ZCC_Statement
{
ZCC_Expression *Condition;
ZCC_Statement *TruePath;
ZCC_Statement *FalsePath;
};
struct ZCC_SwitchStmt : ZCC_Statement
{
ZCC_Expression *Condition;
ZCC_Statement *Content;
};
struct ZCC_CaseStmt : ZCC_Statement
{
// A NULL Condition represents the default branch
ZCC_Expression *Condition;
};
struct ZCC_AssignStmt : ZCC_Statement
{
ZCC_Expression *Dests;
ZCC_Expression *Sources;
int AssignOp;
};
struct ZCC_LocalVarStmt : ZCC_Statement
{
ZCC_Type *Type;
ZCC_VarName *Vars;
ZCC_Expression *Inits;
};
struct ZCC_FuncParamDecl : ZCC_TreeNode
{
ZCC_Type *Type;
ENamedName Name;
int Flags;
};
struct ZCC_ConstantDef : ZCC_NamedNode
{
ZCC_Expression *Value;
PSymbolConst *Symbol;
};
struct ZCC_Declarator : ZCC_TreeNode
{
ZCC_Type *Type;
int Flags;
};
// A variable in a class or struct.
struct ZCC_VarDeclarator : ZCC_Declarator
{
ZCC_VarName *Names;
};
// A function in a class.
struct ZCC_FuncDeclarator : ZCC_Declarator
{
ZCC_FuncParamDecl *Params;
ENamedName Name;
ZCC_Statement *Body;
};
typedef ZCC_ExprConstant *(*EvalConst1op)(ZCC_ExprConstant *);
typedef ZCC_ExprConstant *(*EvalConst2op)(ZCC_ExprConstant *, ZCC_ExprConstant *, FSharedStringArena &);
struct ZCC_OpProto
{
ZCC_OpProto *Next;
PType *ResType;
PType *Type1;
PType *Type2;
union
{
EvalConst1op EvalConst1;
EvalConst2op EvalConst2;
};
ZCC_OpProto(PType *res, PType *t1, PType *t2)
: ResType(res), Type1(t1), Type2(t2) {}
};
struct ZCC_OpInfoType
{
const char *OpName;
ZCC_OpProto *Protos;
void AddProto(PType *res, PType *optype, EvalConst1op evalconst);
void AddProto(PType *res, PType *left, PType *right, EvalConst2op evalconst);
ZCC_OpProto *FindBestProto(PType *optype, const PType::Conversion **route, int &numslots);
ZCC_OpProto *FindBestProto(PType *left, const PType::Conversion **route1, int &numslots,
PType *right, const PType::Conversion **route2, int &numslots2);
void FreeAllProtos();
};
#define CONVERSION_ROUTE_SIZE 8
FString ZCC_PrintAST(ZCC_TreeNode *root);
void ZCC_InitOperators();
extern ZCC_OpInfoType ZCC_OpInfo[PEX_COUNT_OF];
struct ZCC_AST
{
ZCC_AST() : TopNode(NULL) {}
ZCC_TreeNode *InitNode(size_t size, EZCCTreeNodeType type, ZCC_TreeNode *basis);
FSharedStringArena Strings;
FMemArena SyntaxArena;
struct ZCC_TreeNode *TopNode;
};
struct ZCCParseState : public ZCC_AST
{
ZCCParseState(FScanner &scanner) : sc(scanner) {}
ZCC_TreeNode *InitNode(size_t size, EZCCTreeNodeType type);
FScanner &sc;
};
#endif