qzdoom/src/rendering/swrenderer
2020-04-13 14:23:57 +02:00
..
drawers - fixed compilation with GCC 5 2020-04-12 11:50:11 +03:00
line - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
plane - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
scene - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
segments - change ProjectedWallTexcoords to use gradients for its texture coordinate calculations 2019-11-20 04:50:24 +01:00
textures - let FSkybox inherit from FImageTexture to simplify the redirection of the base image for the software renderer. 2020-04-13 14:23:57 +02:00
things - 2D drawer cleanup. 2020-04-11 20:20:58 +02:00
viewport - merged FPalette and PaletteContainer. 2020-04-11 20:19:53 +02:00
r_all.cpp
r_memory.cpp - Fixed compilation with MinGW and did some cleanup. 2020-02-16 09:39:17 +02:00
r_memory.h Make absolutely sure allocated frame memory is always 16-byte aligned 2019-11-23 02:26:52 +01:00
r_renderer.h - moved the material class to 'common' as well. 2020-04-11 20:20:38 +02:00
r_renderthread.cpp
r_renderthread.h
r_swcolormaps.cpp - moved file system implementation to 'common'. 2020-04-11 14:00:20 +02:00
r_swcolormaps.h - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_swrenderer.cpp - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
r_swrenderer.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_swscene.cpp - moved bitmap.cpp to 'common' and remove the duplicate IceRemap. 2020-04-11 20:23:26 +02:00
r_swscene.h