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0d18580ff0
particular, this meant that every channel was almost certainly in mono mode, which can sound pretty bad if the song isn't meant to be played that way. - Added bank numbers to the MIDI precaching for Timidity, since I guess I do need to care about banks, if even the Duke MIDIs use various banks. - Fixed: snd_midiprecache only exists in Win32 builds, so gameconfigfile.cpp shouldn't unconditionally link against it. - Fixed: pre_resample() was still disabled, and it left two samples at the end of the new wave data uninitialized. SVN r903 (trunk)
525 lines
13 KiB
C++
525 lines
13 KiB
C++
/*
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TiMidity -- Experimental MIDI to WAVE converter
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Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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timidity.c
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "timidity.h"
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#include "templates.h"
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#include "m_alloc.h"
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#include "cmdlib.h"
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#include "c_cvars.h"
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#include "i_system.h"
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CVAR(String, timidity_config, CONFIG_FILE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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namespace Timidity
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{
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ToneBank *tonebank[MAXBANK], *drumset[MAXBANK];
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static FString def_instr_name;
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#define MAXWORDS 10
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static int read_config_file(const char *name)
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{
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FILE *fp;
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char tmp[1024], *w[MAXWORDS], *cp;
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ToneBank *bank = NULL;
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int i, j, k, line = 0, words;
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static int rcf_count = 0;
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if (rcf_count > 50)
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{
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Printf("Timidity: Probable source loop in configuration files\n");
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return (-1);
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}
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if (!(fp = open_file(name, 1, OF_VERBOSE)))
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return -1;
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while (fgets(tmp, sizeof(tmp), fp))
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{
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line++;
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w[words = 0] = strtok(tmp, " \t\r\n\240");
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if (!w[0]) continue;
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/* Originally the TiMidity++ extensions were prefixed like this */
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if (strcmp(w[0], "#extension") == 0)
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words = -1;
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else if (*w[0] == '#')
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continue;
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while (w[words] && *w[words] != '#' && (words < MAXWORDS))
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w[++words] = strtok(0, " \t\r\n\240");
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/*
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* TiMidity++ adds a number of extensions to the config file format.
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* Many of them are completely irrelevant to SDL_sound, but at least
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* we shouldn't choke on them.
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*
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* Unfortunately the documentation for these extensions is often quite
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* vague, gramatically strange or completely absent.
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*/
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if (
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!strcmp(w[0], "comm") /* "comm" program second */
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|| !strcmp(w[0], "HTTPproxy") /* "HTTPproxy" hostname:port */
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|| !strcmp(w[0], "FTPproxy") /* "FTPproxy" hostname:port */
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|| !strcmp(w[0], "mailaddr") /* "mailaddr" your-mail-address */
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|| !strcmp(w[0], "opt") /* "opt" timidity-options */
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)
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{
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/*
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* + "comm" sets some kind of comment -- the documentation is too
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* vague for me to understand at this time.
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* + "HTTPproxy", "FTPproxy" and "mailaddr" are for reading data
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* over a network, rather than from the file system.
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* + "opt" specifies default options for TiMidity++.
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*
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* These are all quite useless for our version of TiMidity, so
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* they can safely remain no-ops.
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*/
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}
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else if (!strcmp(w[0], "timeout")) /* "timeout" program second */
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{
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/*
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* Specifies a timeout value of the program. A number of seconds
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* before TiMidity kills the note. This may be useful to implement
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* later, but I don't see any urgent need for it.
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*/
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Printf("FIXME: Implement \"timeout\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "copydrumset") /* "copydrumset" drumset */
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|| !strcmp(w[0], "copybank")) /* "copybank" bank */
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{
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/*
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* Copies all the settings of the specified drumset or bank to
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* the current drumset or bank. May be useful later, but not a
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* high priority.
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*/
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Printf("FIXME: Implement \"%s\" in TiMidity config.\n", w[0]);
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}
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else if (!strcmp(w[0], "undef")) /* "undef" progno */
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{
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/*
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* Undefines the tone "progno" of the current tone bank (or
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* drum set?). Not a high priority.
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*/
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Printf("FIXME: Implement \"undef\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "altassign")) /* "altassign" prog1 prog2 ... */
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{
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/*
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* Sets the alternate assign for drum set. Whatever that's
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* supposed to mean.
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*/
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Printf("FIXME: Implement \"altassign\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "soundfont") || !strcmp(w[0], "font"))
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{
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/*
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* I can't find any documentation for these, but I guess they're
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* an alternative way of loading/unloading instruments.
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*
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* "soundfont" sf_file "remove"
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* "soundfont" sf_file ["order=" order] ["cutoff=" cutoff]
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* ["reso=" reso] ["amp=" amp]
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* "font" "exclude" bank preset keynote
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* "font" "order" order bank preset keynote
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*/
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Printf("FIXME: Implmement \"%s\" in TiMidity config.\n", w[0]);
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}
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else if (!strcmp(w[0], "progbase"))
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{
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/*
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* The documentation for this makes absolutely no sense to me, but
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* apparently it sets some sort of base offset for tone numbers.
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* Why anyone would want to do this is beyond me.
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*/
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Printf("FIXME: Implement \"progbase\" in TiMidity config.\n");
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}
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else if (!strcmp(w[0], "map")) /* "map" name set1 elem1 set2 elem2 */
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{
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/*
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* This extension is the one we will need to implement, as it is
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* used by the "eawpats". Unfortunately I cannot find any
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* documentation whatsoever for it, but it looks like it's used
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* for remapping one instrument to another somehow.
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*/
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Printf("FIXME: Implement \"map\" in TiMidity config.\n");
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}
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/* Standard TiMidity config */
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else if (!strcmp(w[0], "dir"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No directory given\n", name, line);
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return -2;
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}
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for (i = 1; i < words; i++)
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add_to_pathlist(w[i]);
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}
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else if (!strcmp(w[0], "source"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No file name given\n", name, line);
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return -2;
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}
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for (i=1; i<words; i++)
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{
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rcf_count++;
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read_config_file(w[i]);
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rcf_count--;
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}
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}
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else if (!strcmp(w[0], "default"))
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{
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if (words != 2)
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{
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Printf("%s: line %d: Must specify exactly one patch name\n", name, line);
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return -2;
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}
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def_instr_name = w[1];
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}
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else if (!strcmp(w[0], "drumset"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No drum set number given\n", name, line);
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return -2;
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}
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i = atoi(w[1]);
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if (i < 0 || i > 127)
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{
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Printf("%s: line %d: Drum set must be between 0 and 127\n", name, line);
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return -2;
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}
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if (drumset[i] == NULL)
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{
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drumset[i] = new ToneBank;
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}
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bank = drumset[i];
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}
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else if (!strcmp(w[0], "bank"))
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{
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if (words < 2)
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{
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Printf("%s: line %d: No bank number given\n", name, line);
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return -2;
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}
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i = atoi(w[1]);
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if (i < 0 || i > 127)
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{
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Printf("%s: line %d: Tone bank must be between 0 and 127\n", name, line);
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return -2;
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}
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if (tonebank[i] == NULL)
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{
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tonebank[i] = new ToneBank;
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}
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bank = tonebank[i];
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}
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else
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{
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if ((words < 2) || (*w[0] < '0' || *w[0] > '9'))
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{
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Printf("%s: line %d: syntax error\n", name, line);
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return -2;
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}
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i = atoi(w[0]);
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if (i < 0 || i > 127)
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{
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Printf("%s: line %d: Program must be between 0 and 127\n", name, line);
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return -2;
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}
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if (bank == NULL)
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{
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Printf("%s: line %d: Must specify tone bank or drum set before assignment\n", name, line);
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return -2;
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}
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bank->tone[i].name = w[1];
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bank->tone[i].note = bank->tone[i].amp = bank->tone[i].pan =
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bank->tone[i].strip_loop = bank->tone[i].strip_envelope =
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bank->tone[i].strip_tail = -1;
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for (j = 2; j<words; j++)
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{
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if (!(cp=strchr(w[j], '=')))
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{
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Printf("%s: line %d: bad patch option %s\n", name, line, w[j]);
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return -2;
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}
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*cp++ = 0;
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if (!strcmp(w[j], "amp"))
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{
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k = atoi(cp);
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if ((k < 0 || k > MAX_AMPLIFICATION) || (*cp < '0' || *cp > '9'))
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{
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Printf("%s: line %d: amplification must be between 0 and %d\n", name, line, MAX_AMPLIFICATION);
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return -2;
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}
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bank->tone[i].amp = k;
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}
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else if (!strcmp(w[j], "note"))
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{
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k = atoi(cp);
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if ((k < 0 || k > 127) || (*cp < '0' || *cp > '9'))
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{
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Printf("%s: line %d: note must be between 0 and 127\n", name, line);
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return -2;
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}
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bank->tone[i].note = k;
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}
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else if (!strcmp(w[j], "pan"))
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{
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if (!strcmp(cp, "center"))
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k = 64;
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else if (!strcmp(cp, "left"))
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k = 0;
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else if (!strcmp(cp, "right"))
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k = 127;
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else
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k = ((atoi(cp)+100) * 100) / 157;
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if ((k < 0 || k > 127) ||
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(k == 0 && *cp != '-' && (*cp < '0' || *cp > '9')))
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{
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Printf("%s: line %d: panning must be left, right, "
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"center, or between -100 and 100\n", name, line);
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return -2;
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}
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bank->tone[i].pan = k;
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}
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else if (!strcmp(w[j], "keep"))
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{
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if (!strcmp(cp, "env"))
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bank->tone[i].strip_envelope = 0;
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else if (!strcmp(cp, "loop"))
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bank->tone[i].strip_loop = 0;
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else
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{
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Printf("%s: line %d: keep must be env or loop\n", name, line);
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return -2;
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}
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}
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else if (!strcmp(w[j], "strip"))
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{
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if (!strcmp(cp, "env"))
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bank->tone[i].strip_envelope = 1;
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else if (!strcmp(cp, "loop"))
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bank->tone[i].strip_loop = 1;
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else if (!strcmp(cp, "tail"))
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bank->tone[i].strip_tail = 1;
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else
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{
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Printf("%s: line %d: strip must be env, loop, or tail\n", name, line);
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return -2;
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}
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}
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else
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{
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Printf("%s: line %d: bad patch option %s\n", name, line, w[j]);
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return -2;
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}
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}
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}
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}
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if (ferror(fp))
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{
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Printf("Can't read %s: %s\n", name, strerror(errno));
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close_file(fp);
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return -2;
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}
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close_file(fp);
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return 0;
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}
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void FreeAll()
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{
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free_instruments();
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for (int i = 0; i < MAXBANK; ++i)
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{
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if (tonebank[i] != NULL)
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{
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delete tonebank[i];
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tonebank[i] = NULL;
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}
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if (drumset[i] != NULL)
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{
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delete drumset[i];
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drumset[i] = NULL;
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}
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}
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}
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int LoadConfig()
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{
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static bool set_initial_path = false;
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if (!set_initial_path)
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{
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#ifdef _WIN32
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add_to_pathlist("\\TIMIDITY");
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add_to_pathlist(progdir);
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#else
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add_to_pathlist("/usr/local/lib/timidity");
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add_to_pathlist("/etc/timidity");
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add_to_pathlist("/etc");
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#endif
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set_initial_path = true;
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}
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/* Some functions get aggravated if not even the standard banks are available. */
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if (tonebank[0] == NULL)
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{
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tonebank[0] = new ToneBank;
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drumset[0] = new ToneBank;
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}
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return read_config_file(timidity_config);
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}
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Renderer::Renderer(float sample_rate)
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{
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rate = sample_rate;
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patches = NULL;
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default_instrument = NULL;
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#ifdef FAST_DECAY
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fast_decay = true;
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#else
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fast_decay = false;
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#endif
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resample_buffer_size = 0;
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resample_buffer = NULL;
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control_ratio = clamp(int(rate / CONTROLS_PER_SECOND), 1, MAX_CONTROL_RATIO);
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if (def_instr_name.IsNotEmpty())
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set_default_instrument(def_instr_name);
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voices = MAX_VOICES;//DEFAULT_VOICES;
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memset(voice, 0, sizeof(voice));
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memset(drumvolume, 0, sizeof(drumvolume));
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memset(drumpanpot, 0, sizeof(drumpanpot));
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memset(drumreverberation, 0, sizeof(drumreverberation));
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memset(drumchorusdepth, 0, sizeof(drumchorusdepth));
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drumchannels = DEFAULT_DRUMCHANNELS;
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}
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Renderer::~Renderer()
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{
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if (resample_buffer != NULL)
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{
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M_Free(resample_buffer);
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}
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}
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void Renderer::ComputeOutput(float *buffer, int count)
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{
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// count is in samples, not bytes.
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if (count <= 0)
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{
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return;
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}
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Voice *v = &voice[0];
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memset(buffer, 0, sizeof(float)*count*2); // An integer 0 is also a float 0.
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if (resample_buffer_size < count)
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{
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resample_buffer_size = count;
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resample_buffer = (sample_t *)M_Realloc(resample_buffer, count * sizeof(float) * 2);
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}
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for (int i = 0; i < voices; i++, v++)
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{
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if (v->status != VOICE_FREE)
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{
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if (v->sample_offset == 0 && v->echo_delay_count)
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{
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if (v->echo_delay_count >= count)
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{
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v->echo_delay_count -= count;
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}
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else
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{
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mix_voice(this, buffer + v->echo_delay_count, v, count - v->echo_delay_count);
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v->echo_delay_count = 0;
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}
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}
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else
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{
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mix_voice(this, buffer, v, count);
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}
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}
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}
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}
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void Renderer::MarkInstrument(int banknum, int percussion, int instr)
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{
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ToneBank *bank;
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if (banknum >= MAXBANK)
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{
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return;
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}
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if (percussion)
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{
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bank = drumset[banknum];
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}
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else
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{
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bank = tonebank[banknum];
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}
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if (bank == NULL)
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{
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return;
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}
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if (bank->tone[instr].layer == NULL)
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{
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bank->tone[instr].layer = MAGIC_LOAD_INSTRUMENT;
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}
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}
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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void cmsg(int type, int verbosity_level, const char *fmt, ...)
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{
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#ifdef _WIN32
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char buf[1024];
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va_list args;
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va_start(args, fmt);
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vsprintf(buf, fmt, args);
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va_end(args);
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size_t l = strlen(buf);
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buf[l] = '\n';
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buf[l+1] = '\0';
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OutputDebugString(buf);
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#endif
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}
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|
}
|