qzdoom/src/r_data
2017-02-08 18:42:24 -05:00
..
colormaps.cpp - fixed: Crashing when using the "restart" ccmd 2016-10-21 19:26:05 -04:00
colormaps.h Merge remote-tracking branch 'gzdoom/master' into qzdoom 2017-01-18 04:09:16 +01:00
r_interpolate.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
r_interpolate.h - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
r_translate.cpp - got rid of all DTA_Translation uses. 2017-02-05 00:17:29 +01:00
r_translate.h - scriptified Heretic's Skull Rod. 2016-11-25 16:05:03 +01:00
renderstyle.cpp - removed a few unused definitions. 2017-02-07 10:55:59 +01:00
renderstyle.h Merge https://github.com/coelckers/gzdoom 2017-02-07 17:09:13 -05:00
sprites.cpp - moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed. 2017-02-08 19:42:24 +01:00
sprites.h - converted scale variables in AActor, FMapThing and skin to float. 2016-03-20 12:13:00 +01:00
voxels.cpp - Fixed wrong argument format in voxeldef parser code. 2016-12-10 14:02:12 +01:00
voxels.h - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00