qzdoom/src/menu
Christoph Oelckers 0b8fb3ac1a - cleanup of font init to have less special cases
To make things easier, DBIGFONT, SBIGFONT and HBIGFONT will now be renamed in the lump directory to make things a bit easier to handle.

Another change is to make font folders atomic units to prevent cross-pollution between incompatible fonts. The only exception to this are the def* folders because they need to piece together their fonts from both zd_extra.pk3 and the IWADs.
2019-02-12 00:19:44 +01:00
..
joystickmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
loadsavemenu.cpp - moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this. 2019-01-31 19:38:04 +01:00
menu.cpp - removed v_video.h include from portals.h 2019-02-01 00:30:21 +01:00
menu.h - use a saner data structure to store the BrokenLines. 2018-10-31 19:13:54 +01:00
menudef.cpp - cleanup of font init to have less special cases 2019-02-12 00:19:44 +01:00
messagebox.cpp - removed the default parameter handling from all native script functions because it is no longer needed. 2018-11-17 10:03:40 +01:00
optionmenu.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
playermenu.cpp Squashed commit of the following: 2018-10-30 21:42:09 +01:00
resolutionmenu.cpp - set resolution selector to auto detected resolution at startup, remove the entries from the config file 2019-01-23 21:45:09 +01:00