qzdoom/src/thingdef
Christoph Oelckers 0ad1bfe87e - Added Gez's dropammofactor submission with some necessary changes. Also merged
redundant ammo multiplication code from P_DropItem and ADehackedPickup::TryPickup.
- Restricted native action function definitions to zdoom.pk3.


SVN r1123 (trunk)
2008-08-07 08:18:48 +00:00
..
olddecorations.cpp - Removed the S_Sound() variant that allows for pointing the origin at an 2008-07-01 04:06:56 +00:00
thingdef.cpp - Added Gez's dropammofactor submission with some necessary changes. Also merged 2008-08-07 08:18:48 +00:00
thingdef.h - Removed thingdef_specials.h and thingdef_specials.gperf and replaced 2008-03-19 12:48:02 +00:00
thingdef_codeptr.cpp - Converted Strife's Acolytes, Rebels, Sentinel, Reaver and Templar to 2008-08-05 17:58:38 +00:00
thingdef_exp.cpp - Removed the S_Sound() variant that allows for pointing the origin at an 2008-07-01 04:06:56 +00:00
thingdef_main.cpp - Removed the S_Sound() variant that allows for pointing the origin at an 2008-07-01 04:06:56 +00:00
thingdef_properties.cpp - Removed AT_GAME_SET(PowerInvulnerable) due to the problems it caused. The two 2008-08-06 19:25:59 +00:00
thingdef_states.cpp - Removed thingdef_specials.h and thingdef_specials.gperf and replaced 2008-03-19 12:48:02 +00:00