qzdoom/wadsrc/static/actors
Christoph Oelckers 5d0369d4ed - Ability to set A_VileAttack's initial attack's damage type - by BlueShadow. 2013-08-09 12:18:58 +02:00
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chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - fixed: the ExplosiveBarrel's height was wrong. 2013-02-22 21:18:29 +00:00
heretic - fixed: GoldWandPuff2 requires the PUFFONACTORS flag. 2013-06-24 02:25:16 +02:00
hexen - Fixed: r4226 had bad copy-paste angles for Demon2's XDeath. 2013-04-30 04:49:24 +00:00
raven - Fixed: ArtiTeleport was missing its SpawnID. 2012-11-13 04:59:38 +00:00
shared - added Player.Aircapacity property which is used as a multiplier for the level's air supply. 2013-08-09 11:57:14 +02:00
strife - fixed the Peasants DECORATE definition. 2013-05-30 21:07:29 +00:00
actor.txt - Ability to set A_VileAttack's initial attack's damage type - by BlueShadow. 2013-08-09 12:18:58 +02:00
constants.txt - Ability to set A_VileAttack's initial attack's damage type - by BlueShadow. 2013-08-09 12:18:58 +02:00