qzdoom/wadsrc/static/zscript/hexen
2017-05-04 22:53:14 +02:00
..
baseweapons.txt
bats.txt
bishop.txt
blastradius.txt
boostarmor.txt
centaur.txt
clericboss.txt
clericflame.txt - fixed the drain callback. 2017-03-29 22:50:13 +02:00
clericholy.txt
clericmace.txt
clericplayer.txt
clericstaff.txt
demons.txt
dragon.txt
ettin.txt
fighteraxe.txt
fighterboss.txt
fighterfist.txt
fighterhammer.txt
fighterplayer.txt
fighterquietus.txt
firedemon.txt
flame.txt
flechette.txt - fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable. 2017-02-19 23:20:09 +01:00
flies.txt
fog.txt
healingradius.txt
heresiarch.txt
hexenarmor.txt
hexendecorations.txt
hexenkeys.txt
hexenspecialdecs.txt
iceguy.txt
korax.txt
mageboss.txt
magecone.txt
magelightning.txt - fixed: The code to play the mage lightning's attack sound was converted wrong, because it used the same structure as looping sounds normally so, but doesn't actually loop. 2017-02-14 22:51:53 +01:00
mageplayer.txt
magestaff.txt
magewand.txt
mana.txt - added tags to all ammo types. 2017-02-25 19:56:22 +01:00
pig.txt
puzzleitems.txt
scriptprojectiles.txt
serpent.txt - fixed bad state label in A_SerpentHeadCheck. 2017-05-04 22:53:14 +02:00
speedboots.txt
spike.txt
summon.txt
teleportother.txt
wraith.txt