qzdoom/src/scripting
2016-11-05 18:15:53 +01:00
..
codegeneration - don't run constant state indices through the runtime checker. 2016-11-05 18:15:53 +01:00
decorate - fixed: The states parser tried to simplify the head node for random duration but it has to simplify the two value nodes separately. 2016-11-05 00:39:00 +01:00
vm - fixed: Tacking on a return statement should only be done if the function has branches that actually reach the end. Otherwise it may interfere with return type deduction. 2016-11-05 18:05:57 +01:00
zscript - fixed: Tacking on a return statement should only be done if the function has branches that actually reach the end. Otherwise it may interfere with return type deduction. 2016-11-05 18:05:57 +01:00
thingdef.cpp - fixed: The states parser tried to simplify the head node for random duration but it has to simplify the two value nodes separately. 2016-11-05 00:39:00 +01:00
thingdef.h - fixed: The states parser tried to simplify the head node for random duration but it has to simplify the two value nodes separately. 2016-11-05 00:39:00 +01:00
thingdef_data.cpp - do not delete duplicate PFields - they are better be destroyed and left to the GC. 2016-11-04 15:21:45 +01:00
thingdef_properties.cpp - removed the FxDamageValue hack and implemented it properly using FxReturnStatement. 2016-10-26 14:04:49 +02:00