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24 lines
784 B
C++
24 lines
784 B
C++
//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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#pragma once
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namespace swrenderer
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{
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typedef bool(*VisibleSegmentCallback)(int x1, int x2);
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void R_ClearClipSegs(short left, short right);
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bool R_ClipWallSegment(int x1, int x2, bool solid, VisibleSegmentCallback callback);
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bool R_CheckClipWallSegment(int first, int last);
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bool R_IsWallSegmentVisible(int x1, int x2);
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}
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