qzdoom/wadsrc/static/zscript/actors
Christoph Oelckers 486e07300c - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists.
Since they were just scheduled for delayed deletion any map related action they can trigger is unwanted.
2020-06-16 01:11:08 +02:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
doom - fixed A_FireCGun. 2020-03-11 19:47:23 +01:00
heretic Fix Bag of Holding not increasing Firemace ammo capacity 2020-06-08 15:07:31 +03:00
hexen - let blastradius work without an effect actor. 2020-06-12 23:14:58 +02:00
inventory - fixed: Inventory items that are terminated by GoAwayAndDie must be removed from the blockmap and sector lists. 2020-06-16 01:11:08 +02:00
player make various getter and pure-math methods clearscope, and where applicable, const 2020-06-07 09:39:30 +02:00
raven - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
shared - fixed aiming camera that didn't follow target 2020-05-18 14:00:48 +03:00
strife - fixed: player_t::GetPSprite cannot guarantee success 2020-03-11 00:56:29 +01:00
actions.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
actor.zs make various getter and pure-math methods clearscope, and where applicable, const 2020-06-07 09:39:30 +02:00
attacks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
checks.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
inventory_util.zs Fixed a regression in DoTakeInventory. (the C++ code just ignored the null pointer, but ZScript can't do that) 2019-12-30 12:37:33 -03:00
morph.zs Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction. 2020-03-08 15:29:09 +01:00