qzdoom/src/rendering
Christoph Oelckers 03537e90ff - linked new properties with the renderer.
Support for the softpoly renderer still missing.
2019-12-20 18:56:03 +01:00
..
2d Merge pull request #701 from Doom2fan/DirectNativeShape2D 2019-11-07 18:49:53 -03:00
gl - added a few more texture coloring options to the shader. 2019-12-20 16:05:00 +01:00
gl_load - Fixed uninitialized variable in case GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS does not exist. 2019-06-02 21:20:53 +02:00
hwrenderer - linked new properties with the renderer. 2019-12-20 18:56:03 +01:00
polyrenderer Implement the other light modes and fix dynamic lights being calculated twice(!) 2019-12-15 20:05:13 +01:00
swrenderer Split softpoly into more files 2019-12-15 17:14:23 +01:00
vulkan - added a few more texture coloring options to the shader. 2019-12-20 16:05:00 +01:00
i_video.h Implement SDL present functions 2019-12-05 21:26:01 +01:00
r_sky.cpp - Fixed stretching for 256 and 240 pixels tall skies in software. 2019-11-02 22:57:31 +01:00
r_sky.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_utility.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_videoscale.cpp - amend last commit: use VID_MIN_HEIGHT and VID_MIN_WIDTH macros in place of hardcoded values 2019-12-20 03:31:44 -05:00
r_videoscale.h - moved some more files. 2019-07-14 21:09:49 +02:00
v_framebuffer.cpp - don't let Vulkan access the vid_vsync variable directly. 2019-10-01 20:50:15 +02:00
v_video.cpp - change menu option for 'vid_preferbackend' 2019-12-02 09:43:06 -05:00
v_video.h Merge remote-tracking branch 'origin/master' into polybackend 2019-12-01 20:09:19 +01:00