This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
qzdoom
Watch
0
Star
0
Fork
You've already forked qzdoom
0
mirror of
https://github.com/ZDoom/qzdoom.git
synced
2024-11-24 13:01:47 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
0240cdef18
qzdoom
/
wadsrc
/
static
/
shaders
History
Christopher Bruns
0240cdef18
Modulate row interleaved stereo 3d offset with window height parity, because gl_FragCoord.y approaches zero at the bottom, not the top of the window.
2016-10-02 16:10:58 -04:00
..
d3d
Normalize line endings
2016-03-01 09:47:10 -06:00
glsl
Modulate row interleaved stereo 3d offset with window height parity, because gl_FragCoord.y approaches zero at the bottom, not the top of the window.
2016-10-02 16:10:58 -04:00