Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom
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Major Cooke f063df79bc Merge branch 're-qdoom2' into master202012
# Conflicts:
#	CMakeLists.txt
#	src/win32/zdoom.rc
2020-12-19 10:53:46 -06:00
.github/workflows Merge branch 're-qdoom2' into master202012 2020-12-19 10:53:46 -06:00
bin/windows/zmusic Squashed commit of the following: (#1248) 2020-12-10 09:16:28 -05:00
cmake - add missing __arch64__ detection to the main #if section in TargetArch 2020-12-13 02:23:15 -05:00
docs - changed license of portal.cpp to GPLv3 2019-08-21 21:31:12 +02:00
fm_banks Re-compute all sound delays inside of GENMIDI.GS.wopl 2020-10-04 08:14:22 +02:00
libraries Force STATIC for internal GZDoom SPIRV library 2020-06-21 15:52:31 +03:00
soundfont - added a small default sound font that needs to be installed with the project. 2017-05-13 12:38:19 +02:00
specs Add handling for drawfullheight flag 2020-01-11 13:24:02 +01:00
src Merge branch 're-qdoom2' into master202012 2020-12-19 10:53:46 -06:00
tools - fixed zipdir inability to update empty zip file 2020-11-01 10:24:22 +02:00
unused - create an intermediate structure between sectors and subsectors. 2018-11-04 20:10:51 +01:00
wadsrc Merge branch 're-qdoom2' into master202012 2020-12-19 10:53:46 -06:00
wadsrc_bm - changed the filter name for Doom IWADs 2019-04-10 00:15:16 +02:00
wadsrc_extra - remove the IWADINFO definition to fix an un-offsetted status bar, since it's done unconditionally now 2020-10-28 06:27:30 +01:00
wadsrc_lights - Strife dynamic light tweaks by ReaperAA. 2020-06-04 00:19:23 +02:00
wadsrc_widescreen - update to current (as of now) version of widepix 2020-10-27 23:21:11 -04:00
.gitattributes - force git to store Windows files with native line-endings. it cannot be trusted to handle crlf correctly. 2020-10-27 12:53:59 -04:00
.gitignore Revert "AsmJit update" 2019-10-07 20:34:55 +02:00
.gitmodules - add submodule for widescreen to Nash's WidePix repository 2020-10-27 10:23:12 -04:00
CMakeLists.txt Merge branch 're-qdoom2' into master202012 2020-12-19 10:53:46 -06:00
LICENSE - add LICENSE file for GitHub's info displays 2018-07-21 07:03:52 -04:00
README.md - re-qzdoom 2 2020-04-12 09:34:33 -04:00

QZDoom Logo

Welcome to QZDoom!

Build Status

QZDoom is a fork of GZDoom for beta testing new features that have not yet been included in GZDoom's mainline.

Copyright (c) 1998-2019 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build QZDoom

To build QZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

Follow the same instructions as with GZDoom, except substituting "coelckers/gzdoom" with "madame-rachelle/qzdoom" in order to link this repository in your build environment.