Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom
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.github - update CI 2021-10-28 05:34:56 -04:00
bin/windows/zmusic - removed the zmusic.dll for ARM. 2021-11-06 23:55:16 +01:00
cmake - brought back old SDL2 CMake module 2021-05-02 22:02:35 +03:00
docs - changed license of portal.cpp to GPLv3 2019-08-21 21:31:12 +02:00
fm_banks Re-compute all sound delays inside of GENMIDI.GS.wopl 2020-10-04 08:14:22 +02:00
libraries - updated LZMA to 21.07 2022-01-01 15:58:40 +02:00
soundfont - added a small default sound font that needs to be installed with the project. 2017-05-13 12:38:19 +02:00
specs - MBF21: implemented new line flags. 2021-06-28 20:17:08 +02:00
src Merge remote-tracking branch 'gzdoom/master' into qz-master-2021-10-27 2022-01-04 15:27:18 -06:00
tools - fixed cross-compilation support 2021-03-14 15:01:51 +02:00
unused - create an intermediate structure between sectors and subsectors. 2018-11-04 20:10:51 +01:00
wadsrc Merge remote-tracking branch 'gzdoom/master' into qz-master-2021-10-27 2022-01-04 15:27:18 -06:00
wadsrc_bm - fixed brightmap definitions for the SpiderMastermind. 2021-07-06 10:35:09 +02:00
wadsrc_extra - text update. 2021-09-19 16:12:40 +02:00
wadsrc_lights gldefs: make soulsphere yellow. 2021-11-11 08:36:24 +01:00
wadsrc_widepix - move and copy SHT2E0 into the game-appropriate filter for Doom 2 games and wadsmoosh 2021-12-28 12:03:32 -05:00
.gitattributes - fix icon in .gitattributes, it must always be checked out as binary 2021-09-21 11:52:36 -04:00
.gitignore Revert "AsmJit update" 2019-10-07 20:34:55 +02:00
CMakeLists.txt Merge remote-tracking branch 'gzdoom/master' into qz-master-2021-10-27 2021-11-16 21:55:29 -06:00
LICENSE - add LICENSE file for GitHub's info displays 2018-07-21 07:03:52 -04:00
README.md - redo branding for QZDoom 2021-10-28 05:11:05 -04:00

QZDoom Logo

Welcome to QZDoom!

Build Status Build Status

QZDoom is a fork of GZDoom for beta testing new features that have not yet been included in GZDoom's mainline.

Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build QZDoom

To build QZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

Follow the same instructions as with GZDoom, except substituting "coelckers/gzdoom" with "madame-rachelle/qzdoom" in order to link this repository in your build environment.