/***************************************************************************/ // // shown for respawning Doom and Strife items // /***************************************************************************/ class ItemFog : Actor { default { +NOBLOCKMAP +NOGRAVITY } States { Spawn: IFOG ABABCDE 6 BRIGHT; Stop; } } // Pickup flash ------------------------------------------------------------- class PickupFlash : Actor { default { +NOGRAVITY } States { Spawn: ACLO DCDCBCBABA 3; Stop; } }