//----------------------------------------------------------------------------- // // Copyright 1993-1996 id Software // Copyright 1999-2016 Randy Heit // Copyright 2016 Magnus Norddahl // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see http://www.gnu.org/licenses/ // //----------------------------------------------------------------------------- // #pragma once #include "r_planerenderer.h" #include "swrenderer/viewport/r_spandrawer.h" namespace swrenderer { class RenderThread; class RenderSlopePlane : PlaneRenderer { public: RenderSlopePlane(RenderThread *thread); void Render(VisiblePlane *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked, FDynamicColormap *basecolormap, FSoftwareTexture *texture); RenderThread *Thread = nullptr; private: void RenderLine(int y, int x1, int x2) override; FVector3 plane_sz, plane_su, plane_sv; float planelightfloat; bool plane_shade; int lightlevel; bool foggy; fixed_t pviewx, pviewy; fixed_t xscale, yscale; FDynamicColormap *basecolormap; SpanDrawerArgs drawerargs; DVector3 planeNormal; double planeD; }; }