<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="wadsrc"
	ProjectGUID="{1D179D4B-F008-431B-8C72-111F8372584F}"
	Keyword="MakeFileProj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="0">
			<Tool
				Name="VCNMakeTool"
				BuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp NOLOGO=/nologo andcopy"
				ReBuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad NOLOGO=/nologo XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp nrebuild"
				CleanCommandLine="del wadmake zdoom.wad"
				Output="zdoom.wad"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="0">
			<Tool
				Name="VCNMakeTool"
				BuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp NOLOGO=/nologo"
				ReBuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad NOLOGO=/nologo XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp nrebuild"
				CleanCommandLine="del wadmake zdoom.wad"
				Output="zdoom.wad"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Lumps"
			Filter="">
			<File
				RelativePath=".\animdefs.txt">
			</File>
			<File
				RelativePath=".\In_epi1.txt">
			</File>
			<File
				RelativePath=".\In_epi2.txt">
			</File>
			<File
				RelativePath=".\In_epi3.txt">
			</File>
			<File
				RelativePath=".\In_htc1.txt">
			</File>
			<File
				RelativePath=".\In_htc2.txt">
			</File>
			<File
				RelativePath=".\In_htc3.txt">
			</File>
			<File
				RelativePath=".\Lockdefs.txt">
			</File>
			<File
				RelativePath=".\sndeax.txt">
			</File>
			<File
				RelativePath=".\sndinfo.txt">
			</File>
			<File
				RelativePath=".\sndseq.txt">
			</File>
			<File
				RelativePath=".\terrain.txt">
			</File>
			<File
				RelativePath=".\x11r6rgb.txt">
			</File>
			<Filter
				Name="Map Translators"
				Filter="">
				<File
					RelativePath=".\xlat\doomxlat.txt">
				</File>
				<File
					RelativePath=".\xlat\hereticxlat.txt">
				</File>
				<File
					RelativePath=".\xlat\strifexlat.txt">
				</File>
				<Filter
					Name="Includes"
					Filter="">
					<File
						RelativePath=".\xlat\defines.i">
					</File>
					<File
						RelativePath=".\xlat\specials.i">
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="Decals"
				Filter="">
				<File
					RelativePath=".\decals\bal7scr1.png">
				</File>
				<File
					RelativePath=".\decals\bal7scr2.png">
				</File>
				<File
					RelativePath=".\decals\bfglite1.png">
				</File>
				<File
					RelativePath=".\decals\bfglite2.png">
				</File>
				<File
					RelativePath=".\decals\bfgscrc1.png">
				</File>
				<File
					RelativePath=".\decals\bfgscrc2.png">
				</File>
				<File
					RelativePath=".\decals\blast1.png">
				</File>
				<File
					RelativePath=".\decals\bsmear1.png">
				</File>
				<File
					RelativePath=".\decals\bsmear2.png">
				</File>
				<File
					RelativePath=".\decals\bsplat1.png">
				</File>
				<File
					RelativePath=".\decals\bsplat2.png">
				</File>
				<File
					RelativePath=".\decals\bsplat3.png">
				</File>
				<File
					RelativePath=".\decals\bsplat4.png">
				</File>
				<File
					RelativePath=".\decals\bsplat5.png">
				</File>
				<File
					RelativePath=".\decals\bsplat6.png">
				</File>
				<File
					RelativePath=".\decals\bsplat7.png">
				</File>
				<File
					RelativePath=".\decals\cbalscr1.png">
				</File>
				<File
					RelativePath=".\decals\cbalscr2.png">
				</File>
				<File
					RelativePath=".\decals\cbowmark.png">
				</File>
				<File
					RelativePath=".\decals\chip1.png">
				</File>
				<File
					RelativePath=".\decals\chip2.png">
				</File>
				<File
					RelativePath=".\decals\chip3.png">
				</File>
				<File
					RelativePath=".\decals\chip4.png">
				</File>
				<File
					RelativePath=".\decals\chip5.png">
				</File>
				<File
					RelativePath=".\decals\decaldef.txt">
				</File>
				<File
					RelativePath=".\decals\plasma1.png">
				</File>
				<File
					RelativePath=".\decals\plasma2.png">
				</File>
				<File
					RelativePath=".\decals\scorch1.png">
				</File>
			</Filter>
			<Filter
				Name="MapInfos"
				Filter="">
				<File
					RelativePath=".\mapinfo\doom1.txt">
				</File>
				<File
					RelativePath=".\mapinfo\doom2.txt">
				</File>
				<File
					RelativePath=".\mapinfo\heretic.txt">
				</File>
				<File
					RelativePath=".\mapinfo\hexen.txt">
				</File>
				<File
					RelativePath=".\mapinfo\plutonia.txt">
				</File>
				<File
					RelativePath=".\mapinfo\strife.txt">
				</File>
				<File
					RelativePath=".\mapinfo\tnt.txt">
				</File>
			</Filter>
			<Filter
				Name="Languages"
				Filter="">
				<File
					RelativePath=".\languages\english-us.txt">
				</File>
				<File
					RelativePath=".\languages\french.txt">
				</File>
				<File
					RelativePath=".\languages\italian.txt">
				</File>
			</Filter>
		</Filter>
		<File
			RelativePath=".\Makefile">
		</File>
		<File
			RelativePath=".\Makefile.mgw">
		</File>
		<File
			RelativePath=".\Makefile2">
		</File>
		<File
			RelativePath=".\zdoom.lst">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>