<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="wadsrc" ProjectGUID="{1D179D4B-F008-431B-8C72-111F8372584F}" Keyword="MakeFileProj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="Debug" IntermediateDirectory="Debug" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp NOLOGO=/nologo andcopy" ReBuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad NOLOGO=/nologo XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp nrebuild" CleanCommandLine="del wadmake zdoom.wad" Output="zdoom.wad"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="Release" IntermediateDirectory="Release" ConfigurationType="0"> <Tool Name="VCNMakeTool" BuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp NOLOGO=/nologo" ReBuildCommandLine="nmake /nologo MAKEWAD=..\tools\makewad\makewad NOLOGO=/nologo XLATCC=..\tools\xlatcc\xlatcc DEHSUPP=..\tools\dehsupp\dehsupp nrebuild" CleanCommandLine="del wadmake zdoom.wad" Output="zdoom.wad"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Lumps" Filter=""> <File RelativePath=".\animdefs.txt"> </File> <File RelativePath=".\In_epi1.txt"> </File> <File RelativePath=".\In_epi2.txt"> </File> <File RelativePath=".\In_epi3.txt"> </File> <File RelativePath=".\In_htc1.txt"> </File> <File RelativePath=".\In_htc2.txt"> </File> <File RelativePath=".\In_htc3.txt"> </File> <File RelativePath=".\Lockdefs.txt"> </File> <File RelativePath=".\sndeax.txt"> </File> <File RelativePath=".\sndinfo.txt"> </File> <File RelativePath=".\sndseq.txt"> </File> <File RelativePath=".\terrain.txt"> </File> <File RelativePath=".\x11r6rgb.txt"> </File> <Filter Name="Map Translators" Filter=""> <File RelativePath=".\xlat\doomxlat.txt"> </File> <File RelativePath=".\xlat\hereticxlat.txt"> </File> <File RelativePath=".\xlat\strifexlat.txt"> </File> <Filter Name="Includes" Filter=""> <File RelativePath=".\xlat\defines.i"> </File> <File RelativePath=".\xlat\specials.i"> </File> </Filter> </Filter> <Filter Name="Decals" Filter=""> <File RelativePath=".\decals\bal7scr1.png"> </File> <File RelativePath=".\decals\bal7scr2.png"> </File> <File RelativePath=".\decals\bfglite1.png"> </File> <File RelativePath=".\decals\bfglite2.png"> </File> <File RelativePath=".\decals\bfgscrc1.png"> </File> <File RelativePath=".\decals\bfgscrc2.png"> </File> <File RelativePath=".\decals\blast1.png"> </File> <File RelativePath=".\decals\bsmear1.png"> </File> <File RelativePath=".\decals\bsmear2.png"> </File> <File RelativePath=".\decals\bsplat1.png"> </File> <File RelativePath=".\decals\bsplat2.png"> </File> <File RelativePath=".\decals\bsplat3.png"> </File> <File RelativePath=".\decals\bsplat4.png"> </File> <File RelativePath=".\decals\bsplat5.png"> </File> <File RelativePath=".\decals\bsplat6.png"> </File> <File RelativePath=".\decals\bsplat7.png"> </File> <File RelativePath=".\decals\cbalscr1.png"> </File> <File RelativePath=".\decals\cbalscr2.png"> </File> <File RelativePath=".\decals\cbowmark.png"> </File> <File RelativePath=".\decals\chip1.png"> </File> <File RelativePath=".\decals\chip2.png"> </File> <File RelativePath=".\decals\chip3.png"> </File> <File RelativePath=".\decals\chip4.png"> </File> <File RelativePath=".\decals\chip5.png"> </File> <File RelativePath=".\decals\decaldef.txt"> </File> <File RelativePath=".\decals\plasma1.png"> </File> <File RelativePath=".\decals\plasma2.png"> </File> <File RelativePath=".\decals\scorch1.png"> </File> </Filter> <Filter Name="MapInfos" Filter=""> <File RelativePath=".\mapinfo\doom1.txt"> </File> <File RelativePath=".\mapinfo\doom2.txt"> </File> <File RelativePath=".\mapinfo\heretic.txt"> </File> <File RelativePath=".\mapinfo\hexen.txt"> </File> <File RelativePath=".\mapinfo\plutonia.txt"> </File> <File RelativePath=".\mapinfo\strife.txt"> </File> <File RelativePath=".\mapinfo\tnt.txt"> </File> </Filter> <Filter Name="Languages" Filter=""> <File RelativePath=".\languages\english-us.txt"> </File> <File RelativePath=".\languages\french.txt"> </File> <File RelativePath=".\languages\italian.txt"> </File> </Filter> </Filter> <File RelativePath=".\Makefile"> </File> <File RelativePath=".\Makefile.mgw"> </File> <File RelativePath=".\Makefile2"> </File> <File RelativePath=".\zdoom.lst"> </File> </Files> <Globals> </Globals> </VisualStudioProject>