/* ** music_wildmidi_mididevice.cpp ** Provides access to WildMidi as a generic MIDI device. ** **--------------------------------------------------------------------------- ** Copyright 2015 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include "mididevice.h" #include "wildmidi/wildmidi_lib.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- // WildMidi implementation of a MIDI device --------------------------------- class WildMIDIDevice : public SoftSynthMIDIDevice { public: WildMIDIDevice(WildMidiConfig* config, int samplerate); ~WildMIDIDevice(); int OpenRenderer(); void PrecacheInstruments(const uint16_t *instruments, int count); std::string GetStats(); int GetDeviceType() const override { return MDEV_WILDMIDI; } protected: WildMidi::Renderer *Renderer; std::shared_ptr instruments; void HandleEvent(int status, int parm1, int parm2); void HandleLongEvent(const uint8_t *data, int len); void ComputeOutput(float *buffer, int len); void ChangeSettingInt(const char *opt, int set); void LoadInstruments(WildMidiConfig* config); }; // CODE -------------------------------------------------------------------- //========================================================================== // // // //========================================================================== void WildMIDIDevice::LoadInstruments(WildMidiConfig* config) { if (config->reader) { config->loadedConfig = config->readerName; config->instruments.reset(new WildMidi::Instruments(config->reader, SampleRate)); bool success = config->instruments->LoadConfig(config->readerName.c_str()); config->reader = nullptr; if (!success) { config->instruments.reset(); config->loadedConfig = ""; throw std::runtime_error("Unable to initialize instruments for WildMidi device"); } } else if (config->instruments == nullptr) { throw std::runtime_error("No instruments set for WildMidi device"); } instruments = config->instruments; if (instruments->LoadConfig(nullptr) < 0) { throw std::runtime_error("Unable to load instruments set for WildMidi device"); } } //========================================================================== // // WildMIDIDevice Constructor // //========================================================================== WildMIDIDevice::WildMIDIDevice(WildMidiConfig *config, int samplerate) :SoftSynthMIDIDevice(samplerate, 11025, 65535) { Renderer = NULL; LoadInstruments(config); Renderer = new WildMidi::Renderer(instruments.get()); int flags = 0; if (config->enhanced_resampling) flags |= WildMidi::WM_MO_ENHANCED_RESAMPLING; if (config->reverb) flags |= WildMidi::WM_MO_REVERB; Renderer->SetOption(WildMidi::WM_MO_ENHANCED_RESAMPLING | WildMidi::WM_MO_REVERB, flags); } //========================================================================== // // WildMIDIDevice Destructor // //========================================================================== WildMIDIDevice::~WildMIDIDevice() { Close(); if (Renderer != NULL) { delete Renderer; } } //========================================================================== // // WildMIDIDevice :: Open // // Returns 0 on success. // //========================================================================== int WildMIDIDevice::OpenRenderer() { return 0; // This one's a no-op } //========================================================================== // // WildMIDIDevice :: PrecacheInstruments // // Each entry is packed as follows: // Bits 0- 6: Instrument number // Bits 7-13: Bank number // Bit 14: Select drum set if 1, tone bank if 0 // //========================================================================== void WildMIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count) { for (int i = 0; i < count; ++i) { Renderer->LoadInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127); } } //========================================================================== // // WildMIDIDevice :: HandleEvent // //========================================================================== void WildMIDIDevice::HandleEvent(int status, int parm1, int parm2) { Renderer->ShortEvent(status, parm1, parm2); } //========================================================================== // // WildMIDIDevice :: HandleLongEvent // //========================================================================== void WildMIDIDevice::HandleLongEvent(const uint8_t *data, int len) { Renderer->LongEvent(data, len); } //========================================================================== // // WildMIDIDevice :: ComputeOutput // //========================================================================== void WildMIDIDevice::ComputeOutput(float *buffer, int len) { Renderer->ComputeOutput(buffer, len); } //========================================================================== // // WildMIDIDevice :: GetStats // //========================================================================== std::string WildMIDIDevice::GetStats() { char out[20]; snprintf(out, 20, "%3d voices", Renderer->GetVoiceCount()); return out; } //========================================================================== // // WildMIDIDevice :: ChangeSettingInt // //========================================================================== void WildMIDIDevice::ChangeSettingInt(const char *opt, int set) { int option; if (!stricmp(opt, "wildmidi.reverb")) option = WildMidi::WM_MO_REVERB; else if (!stricmp(opt, "wildmidi.resampling")) option = WildMidi::WM_MO_ENHANCED_RESAMPLING; else return; int setit = option * int(set); Renderer->SetOption(option, setit); } //========================================================================== // // // //========================================================================== MIDIDevice *CreateWildMIDIDevice(WildMidiConfig *config, int samplerate) { return new WildMIDIDevice(config, samplerate); }