ACTOR HereticKey : Key { +NOTDMATCH Radius 20 Height 16 } // Green key ------------------------------------------------------------ ACTOR KeyGreen : HereticKey 73 { Game Heretic SpawnID 86 Inventory.PickupMessage "$TXT_GOTGREENKEY" States { Spawn: AKYY ABCDEFGHIJ 3 Bright Loop } } // Blue key ----------------------------------------------------------------- ACTOR KeyBlue : HereticKey 79 { Game Heretic SpawnID 85 Inventory.PickupMessage "$TXT_GOTBLUEKEY" States { Spawn: BKYY ABCDEFGHIJ 3 Bright Loop } } // Yellow key --------------------------------------------------------------- ACTOR KeyYellow : HereticKey 80 { Game Heretic SpawnID 87 Inventory.PickupMessage "$TXT_GOTYELLOWKEY" States { Spawn: CKYY ABCDEFGHI 3 Bright Loop } }