// SPC emulation state save/load: copy_state(), save_spc() // Separate file to avoid linking in unless needed // snes_spc 0.9.0. http://www.slack.net/~ant/ #include "SNES_SPC.h" #if !SPC_NO_COPY_STATE_FUNCS #include /* Copyright (C) 2004-2007 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" #define RAM (m.ram.ram) #define REGS (m.smp_regs [0]) #define REGS_IN (m.smp_regs [1]) void SNES_SPC::save_regs( uint8_t out [reg_count] ) { // Use current timer counter values for ( int i = 0; i < timer_count; i++ ) out [r_t0out + i] = m.timers [i].counter; // Last written values memcpy( out, REGS, r_t0out ); } void SNES_SPC::init_header( void* spc_out ) { spc_file_t* const spc = (spc_file_t*) spc_out; spc->has_id666 = 26; // has none spc->version = 30; memcpy( spc, signature, sizeof spc->signature ); memset( spc->text, 0, sizeof spc->text ); } void SNES_SPC::save_spc( void* spc_out ) { spc_file_t* const spc = (spc_file_t*) spc_out; // CPU spc->pcl = (uint8_t) (m.cpu_regs.pc >> 0); spc->pch = (uint8_t) (m.cpu_regs.pc >> 8); spc->a = m.cpu_regs.a; spc->x = m.cpu_regs.x; spc->y = m.cpu_regs.y; spc->psw = m.cpu_regs.psw; spc->sp = m.cpu_regs.sp; // RAM, ROM memcpy( spc->ram, RAM, sizeof spc->ram ); if ( m.rom_enabled ) memcpy( spc->ram + rom_addr, m.hi_ram, sizeof m.hi_ram ); memset( spc->unused, 0, sizeof spc->unused ); memcpy( spc->ipl_rom, m.rom, sizeof spc->ipl_rom ); // SMP registers save_regs( &spc->ram [0xF0] ); int i; for ( i = 0; i < port_count; i++ ) spc->ram [0xF0 + r_cpuio0 + i] = REGS_IN [r_cpuio0 + i]; // DSP registers for ( i = 0; i < SPC_DSP::register_count; i++ ) spc->dsp [i] = dsp.read( i ); } void SNES_SPC::copy_state( unsigned char** io, copy_func_t copy ) { SPC_State_Copier copier( io, copy ); // Make state data more readable by putting 64K RAM, 16 SMP registers, // then DSP (with its 128 registers) first // RAM enable_rom( 0 ); // will get re-enabled if necessary in regs_loaded() below copier.copy( RAM, 0x10000 ); { // SMP registers uint8_t out_ports [port_count]; uint8_t regs [reg_count]; memcpy( out_ports, ®S [r_cpuio0], sizeof out_ports ); save_regs( regs ); copier.copy( regs, sizeof regs ); copier.copy( out_ports, sizeof out_ports ); load_regs( regs ); regs_loaded(); memcpy( ®S [r_cpuio0], out_ports, sizeof out_ports ); } // CPU registers SPC_COPY( uint16_t, m.cpu_regs.pc ); SPC_COPY( uint8_t, m.cpu_regs.a ); SPC_COPY( uint8_t, m.cpu_regs.x ); SPC_COPY( uint8_t, m.cpu_regs.y ); SPC_COPY( uint8_t, m.cpu_regs.psw ); SPC_COPY( uint8_t, m.cpu_regs.sp ); copier.extra(); SPC_COPY( int16_t, m.spc_time ); SPC_COPY( int16_t, m.dsp_time ); // DSP dsp.copy_state( io, copy ); // Timers for ( int i = 0; i < timer_count; i++ ) { Timer* t = &m.timers [i]; SPC_COPY( int16_t, t->next_time ); SPC_COPY( uint8_t, t->divider ); copier.extra(); } copier.extra(); } #endif