/* ** opl_mus_player.cpp ** **--------------------------------------------------------------------------- ** Copyright 1999-2016 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #ifdef _WIN32 #include #endif #include #include #include #include #include "opl_mus_player.h" #include "opl.h" #include "o_swap.h" #define IMF_RATE 700.0 OPLmusicBlock::OPLmusicBlock(int core, int numchips) { currentCore = core; scoredata = NULL; NextTickIn = 0; LastOffset = 0; NumChips = std::min(numchips, 2); Looping = false; FullPan = false; io = NULL; io = new OPLio; } OPLmusicBlock::~OPLmusicBlock() { delete io; } void OPLmusicBlock::ResetChips (int numchips) { std::lock_guard lock(ChipAccess); io->Reset (); NumChips = io->Init(currentCore, std::min(numchips, 2), FullPan, false); } void OPLmusicBlock::Restart() { stopAllVoices (); resetAllControllers (127); playingcount = 0; LastOffset = 0; } OPLmusicFile::OPLmusicFile (const void *data, size_t length, int core, int numchips, const char *&errormessage) : OPLmusicBlock(core, numchips), ScoreLen ((int)length) { static char errorbuffer[80]; errormessage = nullptr; if (io == nullptr) { return; } scoredata = new uint8_t[ScoreLen]; memcpy(scoredata, data, length); if (0 == (NumChips = io->Init(core, NumChips, false, false))) { goto fail; } // Check for RDosPlay raw OPL format if (!memcmp(scoredata, "RAWADATA", 8)) { RawPlayer = RDosPlay; if (*(uint16_t *)(scoredata + 8) == 0) { // A clock speed of 0 is bad *(uint16_t *)(scoredata + 8) = 0xFFFF; } SamplesPerTick = LittleShort(*(uint16_t *)(scoredata + 8)) / ADLIB_CLOCK_MUL; } // Check for DosBox OPL dump else if (!memcmp(scoredata, "DBRAWOPL", 8)) { if (LittleShort(((uint16_t *)scoredata)[5]) == 1) { RawPlayer = DosBox1; SamplesPerTick = OPL_SAMPLE_RATE / 1000; ScoreLen = std::min(ScoreLen - 24, LittleLong(((uint32_t *)scoredata)[4])) + 24; } else if (LittleLong(((uint32_t *)scoredata)[2]) == 2) { bool okay = true; if (scoredata[21] != 0) { snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL format %d\n", scoredata[20]); errormessage = errorbuffer; okay = false; } if (scoredata[22] != 0) { snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL compression %d\n", scoredata[21]); errormessage = errorbuffer; okay = false; } if (!okay) goto fail; RawPlayer = DosBox2; SamplesPerTick = OPL_SAMPLE_RATE / 1000; int headersize = 0x1A + scoredata[0x19]; ScoreLen = std::min(ScoreLen - headersize, LittleLong(((uint32_t *)scoredata)[3]) * 2) + headersize; } else { snprintf(errorbuffer, 80, "Unsupported DOSBox Raw OPL version %d.%d\n", LittleShort(((uint16_t *)scoredata)[4]), LittleShort(((uint16_t *)scoredata)[5])); errormessage = errorbuffer; goto fail; } } // Check for modified IMF format (includes a header) else if (!memcmp(scoredata, "ADLIB\1", 6)) { int songlen; uint8_t *max = scoredata + ScoreLen; RawPlayer = IMF; SamplesPerTick = OPL_SAMPLE_RATE / IMF_RATE; score = scoredata + 6; // Skip track and game name for (int i = 2; i != 0; --i) { while (score < max && *score++ != '\0') {} } if (score < max) score++; // Skip unknown byte if (score + 8 > max) { // Not enough room left for song data goto fail; } songlen = LittleLong(*(uint32_t *)score); if (songlen != 0 && (songlen +=4) < ScoreLen - (score - scoredata)) { ScoreLen = songlen + int(score - scoredata); } } else { errormessage = "Unknown OPL format"; goto fail; } Restart (); return; fail: delete[] scoredata; scoredata = nullptr; return; } OPLmusicFile::~OPLmusicFile () { if (scoredata != NULL) { io->Reset (); delete[] scoredata; scoredata = NULL; } } bool OPLmusicFile::IsValid () const { return scoredata != NULL; } void OPLmusicFile::SetLooping (bool loop) { Looping = loop; } void OPLmusicFile::Restart () { OPLmusicBlock::Restart(); WhichChip = 0; switch (RawPlayer) { case RDosPlay: score = scoredata + 10; SamplesPerTick = LittleShort(*(uint16_t *)(scoredata + 8)) / ADLIB_CLOCK_MUL; break; case DosBox1: score = scoredata + 24; SamplesPerTick = OPL_SAMPLE_RATE / 1000; break; case DosBox2: score = scoredata + 0x1A + scoredata[0x19]; SamplesPerTick = OPL_SAMPLE_RATE / 1000; break; case IMF: score = scoredata + 6; // Skip track and game name for (int i = 2; i != 0; --i) { while (*score++ != '\0') {} } score++; // Skip unknown byte if (*(uint32_t *)score != 0) { score += 4; // Skip song length } break; } io->SetClockRate(SamplesPerTick); } bool OPLmusicBlock::ServiceStream (void *buff, int numbytes) { float *samples1 = (float *)buff; int stereoshift = (int)(FullPan | io->IsOPL3); int numsamples = numbytes / (sizeof(float) << stereoshift); bool prevEnded = false; bool res = true; memset(buff, 0, numbytes); std::lock_guard lock(ChipAccess); while (numsamples > 0) { double ticky = NextTickIn; int tick_in = int(NextTickIn); int samplesleft = std::min(numsamples, tick_in); size_t i; if (samplesleft > 0) { for (i = 0; i < io->NumChips; ++i) { io->chips[i]->Update(samples1, samplesleft); } OffsetSamples(samples1, samplesleft << stereoshift); assert(NextTickIn == ticky); NextTickIn -= samplesleft; assert (NextTickIn >= 0); numsamples -= samplesleft; samples1 += samplesleft << stereoshift; } if (NextTickIn < 1) { int next = PlayTick(); assert(next >= 0); if (next == 0) { // end of song if (!Looping || prevEnded) { if (numsamples > 0) { for (i = 0; i < io->NumChips; ++i) { io->chips[i]->Update(samples1, numsamples); } OffsetSamples(samples1, numsamples << stereoshift); } res = false; break; } else { // Avoid infinite loops from songs that do nothing but end prevEnded = true; Restart (); } } else { prevEnded = false; io->WriteDelay(next); NextTickIn += SamplesPerTick * next; assert (NextTickIn >= 0); } } } return res; } void OPLmusicBlock::OffsetSamples(float *buff, int count) { // Three out of four of the OPL waveforms are non-negative. Depending on // timbre selection, this can cause the output waveform to tend toward // very large positive values. Heretic's music is particularly bad for // this. This function attempts to compensate by offseting the sample // data back to around the [-1.0, 1.0] range. double max = -1e10, min = 1e10, offset, step; int i, ramp, largest_at = 0; // Find max and min values for this segment of the waveform. for (i = 0; i < count; ++i) { if (buff[i] > max) { max = buff[i]; largest_at = i; } if (buff[i] < min) { min = buff[i]; largest_at = i; } } // Prefer to keep the offset at 0, even if it means a little clipping. if (LastOffset == 0 && min >= -1.1 && max <= 1.1) { offset = 0; } else { offset = (max + min) / 2; // If the new offset is close to 0, make it 0 to avoid making another // full loop through the sample data. if (fabs(offset) < 1/256.0) { offset = 0; } } // Ramp the offset change so there aren't any abrupt clicks in the output. // If the ramp is too short, it can sound scratchy. cblood2.mid is // particularly unforgiving of short ramps. if (count >= 512) { ramp = 512; step = (offset - LastOffset) / 512; } else { ramp = std::min(count, std::max(196, largest_at)); step = (offset - LastOffset) / ramp; } offset = LastOffset; i = 0; if (step != 0) { for (; i < ramp; ++i) { buff[i] = float(buff[i] - offset); offset += step; } } if (offset != 0) { for (; i < count; ++i) { buff[i] = float(buff[i] - offset); } } LastOffset = float(offset); } int OPLmusicFile::PlayTick () { uint8_t reg, data; uint16_t delay; switch (RawPlayer) { case RDosPlay: while (score < scoredata + ScoreLen) { data = *score++; reg = *score++; switch (reg) { case 0: // Delay if (data != 0) { return data; } break; case 2: // Speed change or OPL3 switch if (data == 0) { SamplesPerTick = LittleShort(*(uint16_t *)(score)) / ADLIB_CLOCK_MUL; io->SetClockRate(SamplesPerTick); score += 2; } else if (data == 1) { WhichChip = 0; } else if (data == 2) { WhichChip = 1; } break; case 0xFF: // End of song if (data == 0xFF) { return 0; } break; default: // It's something to stuff into the OPL chip io->WriteRegister(WhichChip, reg, data); break; } } break; case DosBox1: while (score < scoredata + ScoreLen) { reg = *score++; if (reg == 4) { reg = *score++; data = *score++; } else if (reg == 0) { // One-byte delay return *score++ + 1; } else if (reg == 1) { // Two-byte delay int delay = score[0] + (score[1] << 8) + 1; score += 2; return delay; } else if (reg == 2) { // Select OPL chip 0 WhichChip = 0; continue; } else if (reg == 3) { // Select OPL chip 1 WhichChip = 1; continue; } else { data = *score++; } io->WriteRegister(WhichChip, reg, data); } break; case DosBox2: { uint8_t *to_reg = scoredata + 0x1A; uint8_t to_reg_size = scoredata[0x19]; uint8_t short_delay_code = scoredata[0x17]; uint8_t long_delay_code = scoredata[0x18]; while (score < scoredata + ScoreLen) { uint8_t code = *score++; data = *score++; // Which OPL chip to write to is encoded in the high bit of the code value. int which = !!(code & 0x80); code &= 0x7F; if (code == short_delay_code) { return data + 1; } else if (code == long_delay_code) { return (data + 1) << 8; } else if (code < to_reg_size) { io->WriteRegister(which, to_reg[code], data); } } } break; case IMF: delay = 0; while (delay == 0 && score + 4 - scoredata <= ScoreLen) { if (*(uint32_t *)score == 0xFFFFFFFF) { // This is a special value that means to end the song. return 0; } reg = score[0]; data = score[1]; delay = LittleShort(((uint16_t *)score)[1]); score += 4; io->WriteRegister (0, reg, data); } return delay; } return 0; }