/* ** d_protocol.cpp ** Basic network packet creation routines and simple IFF parsing ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include "m_alloc.h" #include "i_system.h" #include "d_protocol.h" #include "d_ticcmd.h" #include "d_net.h" #include "doomdef.h" #include "doomstat.h" #include "cmdlib.h" char *ReadString (BYTE **stream) { char *string = *((char **)stream); *stream += strlen (string) + 1; return copystring (string); } int ReadByte (BYTE **stream) { BYTE v = **stream; *stream += 1; return v; } int ReadWord (BYTE **stream) { short v = (((*stream)[0]) << 8) | (((*stream)[1])); *stream += 2; return v; } int ReadLong (BYTE **stream) { int v = (((*stream)[0]) << 24) | (((*stream)[1]) << 16) | (((*stream)[2]) << 8) | (((*stream)[3])); *stream += 4; return v; } float ReadFloat (BYTE **stream) { union { int i; float f; } fakeint; fakeint.i = ReadLong (stream); return fakeint.f; } void WriteString (const char *string, BYTE **stream) { char *p = *((char **)stream); while (*string) { *p++ = *string++; } *p++ = 0; *stream = (BYTE *)p; } void WriteByte (BYTE v, BYTE **stream) { **stream = v; *stream += 1; } void WriteWord (short v, BYTE **stream) { (*stream)[0] = v >> 8; (*stream)[1] = v & 255; *stream += 2; } void WriteLong (int v, BYTE **stream) { (*stream)[0] = v >> 24; (*stream)[1] = (v >> 16) & 255; (*stream)[2] = (v >> 8) & 255; (*stream)[3] = v & 255; *stream += 4; } void WriteFloat (float v, BYTE **stream) { union { int i; float f; } fakeint; fakeint.f = v; WriteLong (fakeint.i, stream); } // Returns the number of bytes read int UnpackUserCmd (usercmd_t *ucmd, const usercmd_t *basis, BYTE **stream) { BYTE *start = *stream; BYTE flags; if (basis != NULL) { if (basis != ucmd) { memcpy (ucmd, basis, sizeof(usercmd_t)); } } else { memset (ucmd, 0, sizeof(usercmd_t)); } flags = ReadByte (stream); if (flags) { // We can support up to 29 buttons, using from 0 to 4 bytes to store them. if (flags & UCMDF_BUTTONS) { DWORD buttons = ucmd->buttons; BYTE in = ReadByte(stream); buttons = (buttons & ~0x7F) | (in & 0x7F); if (in & 0x80) { in = ReadByte(stream); buttons = (buttons & ~(0x7F << 7)) | ((in & 0x7F) << 7); if (in & 0x80) { in = ReadByte(stream); buttons = (buttons & ~(0x7F << 14)) | ((in & 0x7F) << 14); if (in & 0x80) { in = ReadByte(stream); buttons = (buttons & ~(0xFF << 21)) | (in << 21); } } } ucmd->buttons = buttons; } if (flags & UCMDF_PITCH) ucmd->pitch = ReadWord (stream); if (flags & UCMDF_YAW) ucmd->yaw = ReadWord (stream); if (flags & UCMDF_FORWARDMOVE) ucmd->forwardmove = ReadWord (stream); if (flags & UCMDF_SIDEMOVE) ucmd->sidemove = ReadWord (stream); if (flags & UCMDF_UPMOVE) ucmd->upmove = ReadWord (stream); if (flags & UCMDF_ROLL) ucmd->roll = ReadWord (stream); } return *stream - start; } // Returns the number of bytes written int PackUserCmd (const usercmd_t *ucmd, const usercmd_t *basis, BYTE **stream) { BYTE flags = 0; BYTE *temp = *stream; BYTE *start = *stream; usercmd_t blank; DWORD buttons_changed; if (basis == NULL) { memset (&blank, 0, sizeof(blank)); basis = ␣ } WriteByte (0, stream); // Make room for the packing bits buttons_changed = ucmd->buttons ^ basis->buttons; if (buttons_changed != 0) { BYTE bytes[4] = { ucmd->buttons & 0x7F, (ucmd->buttons >> 7) & 0x7F, (ucmd->buttons >> 14) & 0x7F, (ucmd->buttons >> 21) & 0xFF }; flags |= UCMDF_BUTTONS; if (buttons_changed & 0xFFFFFF80) { bytes[0] |= 0x80; if (buttons_changed & 0xFFFFC000) { bytes[1] |= 0x80; if (buttons_changed & 0xFFE00000) { bytes[2] |= 0x80; } } } WriteByte (bytes[0], stream); if (bytes[0] & 0x80) { WriteByte (bytes[1], stream); if (bytes[1] & 0x80) { WriteByte (bytes[2], stream); if (bytes[2] & 0x80) { WriteByte (bytes[3], stream); } } } } if (ucmd->pitch != basis->pitch) { flags |= UCMDF_PITCH; WriteWord (ucmd->pitch, stream); } if (ucmd->yaw != basis->yaw) { flags |= UCMDF_YAW; WriteWord (ucmd->yaw, stream); } if (ucmd->forwardmove != basis->forwardmove) { flags |= UCMDF_FORWARDMOVE; WriteWord (ucmd->forwardmove, stream); } if (ucmd->sidemove != basis->sidemove) { flags |= UCMDF_SIDEMOVE; WriteWord (ucmd->sidemove, stream); } if (ucmd->upmove != basis->upmove) { flags |= UCMDF_UPMOVE; WriteWord (ucmd->upmove, stream); } if (ucmd->roll != basis->roll) { flags |= UCMDF_ROLL; WriteWord (ucmd->roll, stream); } // Write the packing bits WriteByte (flags, &temp); return *stream - start; } FArchive &operator<< (FArchive &arc, usercmd_t &cmd) { BYTE bytes[256]; BYTE *stream = bytes; if (arc.IsStoring ()) { BYTE len = PackUserCmd (&cmd, NULL, &stream); arc << len; arc.Write (bytes, len); } else { BYTE len; arc << len; arc.Read (bytes, len); UnpackUserCmd (&cmd, NULL, &stream); } return arc; } int WriteUserCmdMessage (usercmd_t *ucmd, const usercmd_t *basis, BYTE **stream) { if (basis == NULL) { if (ucmd->buttons != 0 || ucmd->pitch != 0 || ucmd->yaw != 0 || ucmd->forwardmove != 0 || ucmd->sidemove != 0 || ucmd->upmove != 0 || ucmd->roll != 0) { WriteByte (DEM_USERCMD, stream); return PackUserCmd (ucmd, basis, stream) + 1; } } else if (ucmd->buttons != basis->buttons || ucmd->pitch != basis->pitch || ucmd->yaw != basis->yaw || ucmd->forwardmove != basis->forwardmove || ucmd->sidemove != basis->sidemove || ucmd->upmove != basis->upmove || ucmd->roll != basis->roll) { WriteByte (DEM_USERCMD, stream); return PackUserCmd (ucmd, basis, stream) + 1; } WriteByte (DEM_EMPTYUSERCMD, stream); return 1; } int SkipTicCmd (BYTE **stream, int count) { int i, skip; BYTE *flow = *stream; for (i = count; i > 0; i--) { bool moreticdata = true; flow += 2; // Skip consistancy marker while (moreticdata) { BYTE type = *flow++; if (type == DEM_USERCMD) { moreticdata = false; skip = 1; if (*flow & UCMDF_PITCH) skip += 2; if (*flow & UCMDF_YAW) skip += 2; if (*flow & UCMDF_FORWARDMOVE) skip += 2; if (*flow & UCMDF_SIDEMOVE) skip += 2; if (*flow & UCMDF_UPMOVE) skip += 2; if (*flow & UCMDF_ROLL) skip += 2; if (*flow & UCMDF_BUTTONS) { if (*++flow & 0x80) { if (*++flow & 0x80) { if (*++flow & 0x80) { ++flow; } } } } flow += skip; } else if (type == DEM_EMPTYUSERCMD) { moreticdata = false; } else { Net_SkipCommand (type, &flow); } } } skip = flow - *stream; *stream = flow; return skip; } #include extern short consistancy[MAXPLAYERS][BACKUPTICS]; void ReadTicCmd (BYTE **stream, int player, int tic) { int type; BYTE *start; ticcmd_t *tcmd; int ticmod = tic % BACKUPTICS; tcmd = &netcmds[player][ticmod]; tcmd->consistancy = ReadWord (stream); start = *stream; while ((type = ReadByte (stream)) != DEM_USERCMD && type != DEM_EMPTYUSERCMD) Net_SkipCommand (type, stream); NetSpecs[player][ticmod].SetData (start, *stream - start - 1); if (type == DEM_USERCMD) { UnpackUserCmd (&tcmd->ucmd, tic ? &netcmds[player][(tic-1)%BACKUPTICS].ucmd : NULL, stream); } else { if (tic) { memcpy (&tcmd->ucmd, &netcmds[player][(tic-1)%BACKUPTICS].ucmd, sizeof(tcmd->ucmd)); } else { memset (&tcmd->ucmd, 0, sizeof(tcmd->ucmd)); } } if (player==consoleplayer&&tic>BACKUPTICS) assert(consistancy[player][ticmod] == tcmd->consistancy); } void RunNetSpecs (int player, int buf) { BYTE *stream; int len; if (gametic % ticdup == 0) { stream = NetSpecs[player][buf].GetData (&len); if (stream) { BYTE *end = stream + len; while (stream < end) { int type = ReadByte (&stream); Net_DoCommand (type, &stream, player); } if (!demorecording) NetSpecs[player][buf].SetData (NULL, 0); } } } BYTE *lenspot; // Write the header of an IFF chunk and leave space // for the length field. void StartChunk (int id, BYTE **stream) { WriteLong (id, stream); lenspot = *stream; *stream += 4; } // Write the length field for the chunk and insert // pad byte if the chunk is odd-sized. void FinishChunk (BYTE **stream) { int len; if (!lenspot) return; len = *stream - lenspot - 4; WriteLong (len, &lenspot); if (len & 1) WriteByte (0, stream); lenspot = NULL; } // Skip past an unknown chunk. *stream should be // pointing to the chunk's length field. void SkipChunk (BYTE **stream) { int len; len = ReadLong (stream); stream += len + (len & 1); }