#ifndef __M_CHEAT_H__ #define __M_CHEAT_H__ // // CHEAT SEQUENCE PACKAGE // // [RH] Functions that actually perform the cheating class FString; class player_t; class PClassActor; void cht_DoMDK(player_t *player, const char *mod); void cht_DoCheat (player_t *player, int cheat); void cht_Give (player_t *player, const char *item, int amount=1); void cht_Take (player_t *player, const char *item, int amount=1); void cht_SetInv(player_t *player, const char *item, int amount = 1, bool beyondMax = false); void cht_Suicide (player_t *player); FString cht_Morph (player_t *player, PClassActor *morphclass, bool quickundo); void cht_Takeweaps(player_t *player); #endif