/* ** music_timidity_mididevice.cpp ** Provides access to TiMidity as a generic MIDI device. ** **--------------------------------------------------------------------------- ** Copyright 2008 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include "i_musicinterns.h" #include "templates.h" #include "doomdef.h" #include "m_swap.h" #include "w_wad.h" #include "v_text.h" #include "timidity/timidity.h" #include // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- struct FmtChunk { DWORD ChunkID; DWORD ChunkLen; WORD FormatTag; WORD Channels; DWORD SamplesPerSec; DWORD AvgBytesPerSec; WORD BlockAlign; WORD BitsPerSample; WORD ExtensionSize; WORD ValidBitsPerSample; DWORD ChannelMask; DWORD SubFormatA; WORD SubFormatB; WORD SubFormatC; BYTE SubFormatD[8]; }; // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PRIVATE DATA DEFINITIONS ------------------------------------------------ // PUBLIC DATA DEFINITIONS ------------------------------------------------- // CODE -------------------------------------------------------------------- //========================================================================== // // TimidityMIDIDevice Constructor // //========================================================================== TimidityMIDIDevice::TimidityMIDIDevice(const char *args) { Renderer = NULL; Renderer = new Timidity::Renderer((float)SampleRate, args); } //========================================================================== // // TimidityMIDIDevice Destructor // //========================================================================== TimidityMIDIDevice::~TimidityMIDIDevice() { Close(); if (Renderer != NULL) { delete Renderer; } } //========================================================================== // // TimidityMIDIDevice :: Open // // Returns 0 on success. // //========================================================================== int TimidityMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata) { int ret = OpenStream(2, 0, callback, userdata); if (ret == 0) { Renderer->Reset(); } return ret; } //========================================================================== // // TimidityMIDIDevice :: PrecacheInstruments // // Each entry is packed as follows: // Bits 0- 6: Instrument number // Bits 7-13: Bank number // Bit 14: Select drum set if 1, tone bank if 0 // //========================================================================== void TimidityMIDIDevice::PrecacheInstruments(const WORD *instruments, int count) { for (int i = 0; i < count; ++i) { Renderer->MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127); } Renderer->load_missing_instruments(); } //========================================================================== // // TimidityMIDIDevice :: HandleEvent // //========================================================================== void TimidityMIDIDevice::HandleEvent(int status, int parm1, int parm2) { Renderer->HandleEvent(status, parm1, parm2); } //========================================================================== // // TimidityMIDIDevice :: HandleLongEvent // //========================================================================== void TimidityMIDIDevice::HandleLongEvent(const BYTE *data, int len) { Renderer->HandleLongMessage(data, len); } //========================================================================== // // TimidityMIDIDevice :: ComputeOutput // //========================================================================== void TimidityMIDIDevice::ComputeOutput(float *buffer, int len) { Renderer->ComputeOutput(buffer, len); } //========================================================================== // // TimidityMIDIDevice :: GetStats // //========================================================================== FString TimidityMIDIDevice::GetStats() { FString dots; FString out; int i, used; CritSec.Enter(); for (i = used = 0; i < Renderer->voices; ++i) { int status = Renderer->voice[i].status; if (!(status & Timidity::VOICE_RUNNING)) { dots << TEXTCOLOR_PURPLE"."; } else { used++; if (status & Timidity::VOICE_SUSTAINING) { dots << TEXTCOLOR_BLUE; } else if (status & Timidity::VOICE_RELEASING) { dots << TEXTCOLOR_ORANGE; } else if (status & Timidity::VOICE_STOPPING) { dots << TEXTCOLOR_RED; } else { dots << TEXTCOLOR_GREEN; } if (!Renderer->voice[i].eg1.env.bUpdating) { dots << "+"; } else { dots << ('0' + Renderer->voice[i].eg1.gf1.stage); } } } CritSec.Leave(); out.Format(TEXTCOLOR_YELLOW"%3d/%3d ", used, Renderer->voices); out += dots; if (Renderer->cut_notes | Renderer->lost_notes) { out.AppendFormat(TEXTCOLOR_RED" %d/%d", Renderer->cut_notes, Renderer->lost_notes); } return out; } //========================================================================== // // TimidityWaveWriterMIDIDevice Constructor // //========================================================================== TimidityWaveWriterMIDIDevice::TimidityWaveWriterMIDIDevice(const char *filename, int rate) :TimidityMIDIDevice(NULL) { File = fopen(filename, "wb"); if (File != NULL) { // Write wave header DWORD work[3]; FmtChunk fmt; work[0] = MAKE_ID('R','I','F','F'); work[1] = 0; // filled in later work[2] = MAKE_ID('W','A','V','E'); if (3 != fwrite(work, 4, 3, File)) goto fail; fmt.ChunkID = MAKE_ID('f','m','t',' '); fmt.ChunkLen = LittleLong(DWORD(sizeof(fmt) - 8)); fmt.FormatTag = LittleShort(0xFFFE); // WAVE_FORMAT_EXTENSIBLE fmt.Channels = LittleShort(2); fmt.SamplesPerSec = LittleLong((int)Renderer->rate); fmt.AvgBytesPerSec = LittleLong((int)Renderer->rate * 8); fmt.BlockAlign = LittleShort(8); fmt.BitsPerSample = LittleShort(32); fmt.ExtensionSize = LittleShort(2 + 4 + 16); fmt.ValidBitsPerSample = LittleShort(32); fmt.ChannelMask = LittleLong(3); fmt.SubFormatA = LittleLong(0x00000003); // Set subformat to KSDATAFORMAT_SUBTYPE_IEEE_FLOAT fmt.SubFormatB = LittleShort(0x0000); fmt.SubFormatC = LittleShort(0x0010); fmt.SubFormatD[0] = 0x80; fmt.SubFormatD[1] = 0x00; fmt.SubFormatD[2] = 0x00; fmt.SubFormatD[3] = 0xaa; fmt.SubFormatD[4] = 0x00; fmt.SubFormatD[5] = 0x38; fmt.SubFormatD[6] = 0x9b; fmt.SubFormatD[7] = 0x71; if (1 != fwrite(&fmt, sizeof(fmt), 1, File)) goto fail; work[0] = MAKE_ID('d','a','t','a'); work[1] = 0; // filled in later if (2 != fwrite(work, 4, 2, File)) goto fail; return; fail: Printf("Failed to write %s: %s\n", filename, strerror(errno)); fclose(File); File = NULL; } } //========================================================================== // // TimidityWaveWriterMIDIDevice Destructor // //========================================================================== TimidityWaveWriterMIDIDevice::~TimidityWaveWriterMIDIDevice() { if (File != NULL) { long pos = ftell(File); DWORD size; // data chunk size size = LittleLong(DWORD(pos - 8)); if (0 == fseek(File, 4, SEEK_SET)) { if (1 == fwrite(&size, 4, 1, File)) { size = LittleLong(DWORD(pos - 12 - sizeof(FmtChunk) - 8)); if (0 == fseek(File, 4 + sizeof(FmtChunk) + 4, SEEK_CUR)) { if (1 == fwrite(&size, 4, 1, File)) { fclose(File); return; } } } } Printf("Could not finish writing wave file: %s\n", strerror(errno)); fclose(File); } } //========================================================================== // // TimidityWaveWriterMIDIDevice :: Resume // //========================================================================== int TimidityWaveWriterMIDIDevice::Resume() { float writebuffer[4096]; while (ServiceStream(writebuffer, sizeof(writebuffer))) { if (fwrite(writebuffer, sizeof(writebuffer), 1, File) != 1) { Printf("Could not write entire wave file: %s\n", strerror(errno)); return 1; } } return 0; } //========================================================================== // // TimidityWaveWriterMIDIDevice Stop // //========================================================================== void TimidityWaveWriterMIDIDevice::Stop() { }