// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: Head up display // //----------------------------------------------------------------------------- #ifndef __HU_STUFF_H__ #define __HU_STUFF_H__ #include "d_event.h" // // Globally visible constants. // const byte HU_FONTSTART = '!'; // the first font characters const byte HU_FONTEND = 'ß'; // the last font characters // Calculate # of glyphs in font. const int HU_FONTSIZE = HU_FONTEND - HU_FONTSTART + 1; // // Chat routines // void CT_Init (void); BOOL CT_Responder (event_t* ev); void CT_Drawer (void); extern int chatmodeon; // [RH] Draw deathmatch scores class player_s; void HU_DrawScores (player_s *me); #endif