/* ** teaminfo.cpp ** Implementation of the TEAMINFO lump. ** **--------------------------------------------------------------------------- ** Copyright 2007-2008 Christopher Westley ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include "i_system.h" #include "sc_man.h" #include "teaminfo.h" #include "v_video.h" #include "v_palette.h" #include "v_font.h" #include "w_wad.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- void TEAMINFO_Init (); void TEAMINFO_ParseTeam (FScanner &sc); bool TEAMINFO_IsValidTeam (int team); // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PUBLIC DATA DEFINITIONS ------------------------------------------------- TArray teams; // PRIVATE DATA DEFINITIONS ------------------------------------------------ static const char *keywords_teaminfo [] = { "PLAYERCOLOR", "TEXTCOLOR", "LOGO", NULL }; // CODE -------------------------------------------------------------------- //========================================================================== // // TEAMINFO_Init // //========================================================================== void TEAMINFO_Init () { int lastlump = 0, lump; while ((lump = Wads.FindLump ("TEAMINFO", &lastlump)) != -1) { FScanner sc(lump); while (sc.GetString ()) { if (sc.Compare("CLEARTEAMS")) teams.Clear (); else if (sc.Compare("TEAM")) TEAMINFO_ParseTeam (sc); else sc.ScriptError ("Unknown command %s in TEAMINFO", sc.String); } } if (teams.Size () < 2) I_FatalError ("At least two teams must be defined in TEAMINFO"); } //========================================================================== // // TEAMINFO_ParseTeam // //========================================================================== void TEAMINFO_ParseTeam (FScanner &sc) { TEAMINFO team; int i; sc.MustGetString (); team.name = sc.String; sc.MustGetStringName("{"); while (!sc.CheckString("}")) { sc.MustGetString(); switch(i = sc.MatchString (keywords_teaminfo)) { case 0: sc.MustGetString (); team.playercolor = V_GetColor (NULL, sc.String); break; case 1: sc.MustGetString(); team.textcolor = '['; team.textcolor << sc.String << ']'; break; case 2: sc.MustGetString (); team.logo = sc.String; break; default: break; } } teams.Push (team); } //========================================================================== // // TEAMINFO_IsValidTeam // //========================================================================== bool TEAMINFO_IsValidTeam (int team) { if (team < 0 || team >= (signed)teams.Size ()) { return false; } return true; } //========================================================================== // // TEAMINFO :: GetTextColor // //========================================================================== int TEAMINFO::GetTextColor () const { if (textcolor.IsEmpty()) { return CR_UNTRANSLATED; } const BYTE *cp = (const BYTE *)textcolor.GetChars(); int color = V_ParseFontColor(cp, 0, 0); if (color == CR_UNDEFINED) { Printf("Undefined color '%s' in definition of team %s\n", textcolor.GetChars (), name.GetChars ()); color = CR_UNTRANSLATED; } return color; }