/* ** music_wildmidi_mididevice.cpp ** Provides access to WildMidi as a generic MIDI device. ** **--------------------------------------------------------------------------- ** Copyright 2015 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include "i_musicinterns.h" #include "doomerrors.h" #include "i_soundfont.h" #include "c_console.h" #include "v_text.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- // WildMidi implementation of a MIDI device --------------------------------- class WildMIDIDevice : public SoftSynthMIDIDevice { public: WildMIDIDevice(const char *args, int samplerate); ~WildMIDIDevice(); int Open(MidiCallback, void *userdata); void PrecacheInstruments(const uint16_t *instruments, int count); FString GetStats(); int GetDeviceType() const override { return MDEV_WILDMIDI; } protected: WildMidi::Renderer *Renderer; void HandleEvent(int status, int parm1, int parm2); void HandleLongEvent(const uint8_t *data, int len); void ComputeOutput(float *buffer, int len); void WildMidiSetOption(int opt, int set); }; // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PRIVATE DATA DEFINITIONS ------------------------------------------------ static FString CurrentConfig; // PUBLIC DATA DEFINITIONS ------------------------------------------------- CUSTOM_CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { if (currSong != nullptr && currSong->GetDeviceType() == MDEV_WILDMIDI) { MIDIDeviceChanged(-1, true); } } CVAR(Int, wildmidi_frequency, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) CUSTOM_CVAR(Bool, wildmidi_reverb, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) { if (currSong != NULL) currSong->WildMidiSetOption(WildMidi::WM_MO_REVERB, *self? WildMidi::WM_MO_REVERB:0); } CUSTOM_CVAR(Bool, wildmidi_enhanced_resampling, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL) { if (currSong != NULL) currSong->WildMidiSetOption(WildMidi::WM_MO_ENHANCED_RESAMPLING, *self? WildMidi::WM_MO_ENHANCED_RESAMPLING:0); } static WildMidi::Instruments *instruments; void WildMidi_Shutdown() { if (instruments) delete instruments; } // CODE -------------------------------------------------------------------- static void gzdoom_error_func(const char* wmfmt, va_list args) { Printf(TEXTCOLOR_RED); VPrintf(PRINT_HIGH, wmfmt, args); } //========================================================================== // // WildMIDIDevice Constructor // //========================================================================== WildMIDIDevice::WildMIDIDevice(const char *args, int samplerate) :SoftSynthMIDIDevice(samplerate <= 0? wildmidi_frequency : samplerate, 11025, 65535) { Renderer = NULL; WildMidi::wm_error_func = gzdoom_error_func; if (args == NULL || *args == 0) args = wildmidi_config; if (instruments == nullptr || (CurrentConfig.CompareNoCase(args) != 0 || SampleRate != instruments->GetSampleRate())) { if (instruments) delete instruments; instruments = nullptr; CurrentConfig = ""; auto reader = sfmanager.OpenSoundFont(args, SF_GUS); if (reader == nullptr) { I_Error("WildMidi: Unable to open sound font %s\n", args); } instruments = new WildMidi::Instruments(reader, SampleRate); if (instruments->LoadConfig(nullptr) < 0) { I_Error("WildMidi: Unable to load instruments for sound font %s\n", args); } CurrentConfig = args; } if (CurrentConfig.IsNotEmpty()) { Renderer = new WildMidi::Renderer(instruments); int flags = 0; if (wildmidi_enhanced_resampling) flags |= WildMidi::WM_MO_ENHANCED_RESAMPLING; if (wildmidi_reverb) flags |= WildMidi::WM_MO_REVERB; Renderer->SetOption(WildMidi::WM_MO_ENHANCED_RESAMPLING | WildMidi::WM_MO_REVERB, flags); } else { I_Error("Failed to load any MIDI patches"); } } //========================================================================== // // WildMIDIDevice Destructor // //========================================================================== WildMIDIDevice::~WildMIDIDevice() { Close(); if (Renderer != NULL) { delete Renderer; } // Do not shut down the device so that it can be reused for the next song being played. } //========================================================================== // // WildMIDIDevice :: Open // // Returns 0 on success. // //========================================================================== int WildMIDIDevice::Open(MidiCallback callback, void *userdata) { if (Renderer == NULL) { return 1; } int ret = OpenStream(2, 0, callback, userdata); if (ret == 0) { // Renderer->Reset(); } return ret; } //========================================================================== // // WildMIDIDevice :: PrecacheInstruments // // Each entry is packed as follows: // Bits 0- 6: Instrument number // Bits 7-13: Bank number // Bit 14: Select drum set if 1, tone bank if 0 // //========================================================================== void WildMIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count) { for (int i = 0; i < count; ++i) { Renderer->LoadInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127); } } //========================================================================== // // WildMIDIDevice :: HandleEvent // //========================================================================== void WildMIDIDevice::HandleEvent(int status, int parm1, int parm2) { Renderer->ShortEvent(status, parm1, parm2); } //========================================================================== // // WildMIDIDevice :: HandleLongEvent // //========================================================================== void WildMIDIDevice::HandleLongEvent(const uint8_t *data, int len) { Renderer->LongEvent(data, len); } //========================================================================== // // WildMIDIDevice :: ComputeOutput // //========================================================================== void WildMIDIDevice::ComputeOutput(float *buffer, int len) { Renderer->ComputeOutput(buffer, len); } //========================================================================== // // WildMIDIDevice :: GetStats // //========================================================================== FString WildMIDIDevice::GetStats() { FString out; out.Format("%3d voices", Renderer->GetVoiceCount()); return out; } //========================================================================== // // WildMIDIDevice :: GetStats // //========================================================================== void WildMIDIDevice::WildMidiSetOption(int opt, int set) { Renderer->SetOption(opt, set); } //========================================================================== // // // //========================================================================== MIDIDevice *CreateWildMIDIDevice(const char *args, int samplerate) { return new WildMIDIDevice(args, samplerate); }