#pragma once #include #include "tarray.h" // This structure is used by BuildTranslations() to hold color information. struct TranslationParm { short RangeStart; // First level for this range short RangeEnd; // Last level for this range uint8_t Start[3]; // Start color for this range uint8_t End[3]; // End color for this range }; extern TArray TranslationParms[2];