//----------------------------------------------------------------------------- // // Copyright 1993-1996 id Software // Copyright 1999-2016 Randy Heit // Copyright 2016 Magnus Norddahl // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see http://www.gnu.org/licenses/ // //----------------------------------------------------------------------------- #pragma once namespace swrenderer { class RenderThread; /* portal structure, this is used in r_ code in order to store drawsegs with portals (and mirrors) */ struct PortalDrawseg { PortalDrawseg(RenderThread *thread, line_t *linedef, int x1, int x2, const short *topclip, const short *bottomclip); line_t* src = nullptr; // source line (the one drawn) this doesn't change over render loops line_t* dst = nullptr; // destination line (the one that the portal is linked with, equals 'src' for mirrors) int x1 = 0; // drawseg x1 int x2 = 0; // drawseg x2 int len = 0; short *ceilingclip = nullptr; short *floorclip = nullptr; bool mirror = false; // true if this is a mirror (src should equal dst) }; }