// Renaming and changing messages // Mini Zorch ----------------------------------------------------------------- class MiniZorchRecharge : Clip { Default { inventory.pickupmessage "$GOTZORCHRECHARGE"; } } class MiniZorchPack : Clip { Default { Inventory.PickupMessage "$GOTMINIZORCHPACK"; Inventory.Amount 50; } States { Spawn: AMMO A -1; Stop; } } // Large Zorch ---------------------------------------------------------------- class LargeZorchRecharge : Shell { Default { inventory.pickupmessage "$GOTLARGEZORCHERRECHARGE"; } } class LargeZorchPack : Shell { Default { Inventory.PickupMessage "$GOTLARGEZORCHERPACK"; Inventory.Amount 20; } States { Spawn: SBOX A -1; Stop; } } // Zorch Propulsor ------------------------------------------------------------ class PropulsorZorch : RocketAmmo { Default { inventory.pickupmessage "$GOTPROPULSORRECHARGE"; } } class PropulsorZorchPack : RocketAmmo { Default { Inventory.PickupMessage "$GOTPROPULSORPACK"; Inventory.Amount 5; } States { Spawn: BROK A -1; Stop; } } // Phasing Zorch -------------------------------------------------------------- class PhasingZorch : Cell { Default { inventory.pickupmessage "$GOTPHASINGZORCHERRECHARGE"; } } class PhasingZorchPack : Cell { Default { Inventory.PickupMessage "$GOTPHASINGZORCHERPACK"; Inventory.Amount 100; } States { Spawn: CELP A -1; Stop; } }