ACTOR AmbientSound 14065 native
{
	+NOBLOCKMAP
	+NOSECTOR
	+DONTSPLASH
}

ACTOR AmbientSoundNoGravity : AmbientSound 14067
{
	+NOGRAVITY
}

ACTOR SoundSequenceSlot native
{
	+NOSECTOR
	+NOBLOCKMAP
	+DONTSPLASH
}

ACTOR SoundSequence 14066 native
{
	+NOSECTOR
	+NOBLOCKMAP
	+DONTSPLASH
}

// Heretic Sound sequences -----------------------------------------------------------

ACTOR HereticSoundSequence1 : SoundSequence 1200
{
	Game Heretic
	Args 0
}

ACTOR HereticSoundSequence2 : SoundSequence 1201
{
	Game Heretic
	Args 1
}

ACTOR HereticSoundSequence3 : SoundSequence 1202
{
	Game Heretic
	Args 2
}

ACTOR HereticSoundSequence4 : SoundSequence 1203
{
	Game Heretic
	Args 3
}

ACTOR HereticSoundSequence5 : SoundSequence 1204
{
	Game Heretic
	Args 4
}

ACTOR HereticSoundSequence6 : SoundSequence 1205
{
	Game Heretic
	Args 5
}

ACTOR HereticSoundSequence7 : SoundSequence 1206
{
	Game Heretic
	Args 6
}

ACTOR HereticSoundSequence8 : SoundSequence 1207
{
	Game Heretic
	Args 7
}

ACTOR HereticSoundSequence9 : SoundSequence 1208
{
	Game Heretic
	Args 8
}

ACTOR HereticSoundSequence10 : SoundSequence 1209
{
	Game Heretic
	Args 9
}