// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: // Sky rendering. // //----------------------------------------------------------------------------- #ifndef __R_SKY_H__ #define __R_SKY_H__ #include "c_cvars.h" extern int sky1shift, sky2shift; extern int sky1texture, sky2texture; extern fixed_t sky1pos, sky2pos; extern fixed_t skytexturemid; extern int skystretch; extern fixed_t skyiscale; extern fixed_t skyscale; extern fixed_t skyheight; EXTERN_CVAR (Bool, r_stretchsky) // Called whenever the sky changes. void R_InitSkyMap (); #endif //__R_SKY_H__