/* ** dthinker.h ** **--------------------------------------------------------------------------- ** Copyright 1998-2005 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #ifndef __DTHINKER_H__ #define __DTHINKER_H__ #include #include "dobject.h" #include "lists.h" class AActor; class player_s; struct pspdef_s; typedef void (*actionf_p)( AActor* ); class FThinkerIterator; enum { MAX_STATNUM = 127 }; // Doubly linked list of thinkers class DThinker : public DObject, protected Node { DECLARE_CLASS (DThinker, DObject) public: DThinker (int statnum = MAX_STATNUM) throw(); void Destroy (); virtual ~DThinker (); virtual void Tick (); virtual void PostBeginPlay (); // Called just before the first tick void ChangeStatNum (int statnum); static void RunThinkers (); static void RunThinkers (int statnum); static void DestroyAllThinkers (); static void DestroyMostThinkers (); static void SerializeAll (FArchive &arc, bool keepPlayers); private: static void DestroyThinkersInList (Node *first); static void DestroyMostThinkersInList (List &list, int stat); static int TickThinkers (List *list, List *dest); // Returns: # of thinkers ticked static List Thinkers[MAX_STATNUM+1]; // Current thinkers static List FreshThinkers[MAX_STATNUM+1]; // Newly created thinkers static bool bSerialOverride; friend class FThinkerIterator; friend class DObject; }; class FThinkerIterator { private: const TypeInfo *m_ParentType; Node *m_CurrThinker; BYTE m_Stat; bool m_SearchStats; bool m_SearchingFresh; public: FThinkerIterator (const TypeInfo *type, int statnum=MAX_STATNUM+1); FThinkerIterator (const TypeInfo *type, int statnum, DThinker *prev); DThinker *Next (); void Reinit (); }; template class TThinkerIterator : public FThinkerIterator { public: TThinkerIterator (int statnum=MAX_STATNUM+1) : FThinkerIterator (RUNTIME_CLASS(T), statnum) { } TThinkerIterator (int statnum, DThinker *prev) : FThinkerIterator (RUNTIME_CLASS(T), statnum, prev) { } T *Next () { return static_cast(FThinkerIterator::Next ()); } }; #endif //__DTHINKER_H__