// Healing Radius Artifact --------------------------------------------------

class ArtiHealingRadius : Inventory native
{
	Default
	{
		+COUNTITEM
		+FLOATBOB
		Inventory.DefMaxAmount;
		+INVENTORY.INVBAR 
		+INVENTORY.FANCYPICKUPSOUND
		Inventory.PickupFlash "PickupFlash";
		Inventory.Icon "ARTIHRAD";
		Inventory.PickupSound "misc/p_pkup";
		Inventory.PickupMessage "$TXT_ARTIHEALINGRADIUS";
		Tag "$TAG_ARTIHEALINGRADIUS";
	}
	States
	{
	Spawn:
		HRAD ABCDEFGHIJKLMNOP 4 Bright;
		Loop;
	}
}