/* ** listmenu.cpp ** A simple menu consisting of a list of items ** **--------------------------------------------------------------------------- ** Copyright 2010-2017 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ class ListMenuItem : MenuItemBase { virtual void DrawSelector(double xofs, double yofs, TextureID tex) { if (tex.isNull()) { if ((Menu.MenuTime() % 8) < 6) { screen.DrawText(ConFont, OptionMenuSettings.mFontColorSelection, (mXpos + xofs - 160) * CleanXfac + screen.GetWidth() / 2, (mYpos + yofs - 100) * CleanYfac + screen.GetHeight() / 2, "\xd", DTA_CellX, 8 * CleanXfac, DTA_CellY, 8 * CleanYfac ); } } else { screen.DrawTexture (tex, true, mXpos + xofs, mYpos + yofs, DTA_Clean, true); } } } //============================================================================= // // static patch // //============================================================================= class ListMenuItemStaticPatch : ListMenuItem { TextureID mTexture; bool mCentered; String mSubstitute; Font mFont; int mColor; void Init(ListMenuDescriptor desc, double x, double y, TextureID patch, bool centered = false, String substitute = "") { Super.Init(x, y); mTexture = patch; mCentered = centered; mSubstitute = substitute; mFont = desc.mFont; mColor = desc.mFontColor; } override void Drawer(bool selected) { if (!mTexture.Exists()) { return; } let font = generic_ui? NewSmallFont : mFont; double x = mXpos; Vector2 vec = TexMan.GetScaledSize(mTexture); if (mYpos >= 0) { if (mSubstitute == "" || TexMan.OkForLocalization(mTexture, mSubstitute)) { if (mCentered) x -= vec.X / 2; screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true); } else { if (mCentered) x -= font.StringWidth(mSubstitute)/2; screen.DrawText(font, mColor, x, mYpos, mSubstitute, DTA_Clean, true); } } else { x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1); if (mSubstitute == "" || TexMan.OkForLocalization(mTexture, mSubstitute)) { if (mCentered) x -= (vec.X * CleanXfac)/2; screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true); } else { if (mCentered) x -= (font.StringWidth(mSubstitute) * CleanXfac)/2; screen.DrawText(font, mColor, x, mYpos, mSubstitute, DTA_CleanNoMove, true); } } } } class ListMenuItemStaticPatchCentered : ListMenuItemStaticPatch { void Init(ListMenuDescriptor desc, double x, double y, TextureID patch) { Super.Init(desc, x, y, patch, true); } } //============================================================================= // // static text // //============================================================================= class ListMenuItemStaticText : ListMenuItem { String mText; Font mFont; int mColor; bool mCentered; void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1) { Super.Init(x, y); mText = text; mFont = desc.mFont; mColor = color >= 0? color : desc.mFontColor; mCentered = false; } void InitDirect(double x, double y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false) { Super.Init(x, y); mText = text; mFont = font; mColor = color; mCentered = centered; } override void Drawer(bool selected) { if (mText.Length() != 0) { let font = generic_ui? NewSmallFont : mFont; String text = Stringtable.Localize(mText); if (mYpos >= 0) { double x = mXpos; if (mCentered) x -= font.StringWidth(text)/2; screen.DrawText(font, mColor, x, mYpos, text, DTA_Clean, true); } else { double x = (mXpos - 160) * CleanXfac + (Screen.GetWidth() >> 1); if (mCentered) x -= (font.StringWidth(text) * CleanXfac)/2; screen.DrawText (font, mColor, x, -mYpos*CleanYfac, text, DTA_CleanNoMove, true); } } } } class ListMenuItemStaticTextCentered : ListMenuItemStaticText { void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1) { Super.Init(desc, x, y, text, color); mCentered = true; } } //============================================================================= // // selectable items // //============================================================================= class ListMenuItemSelectable : ListMenuItem { int mHotkey; int mHeight; int mParam; protected void Init(double x, double y, int height, Name childmenu, int param = -1) { Super.Init(x, y, childmenu); mHeight = height; mParam = param; mHotkey = 0; } override bool CheckCoordinate(int x, int y) { return mEnabled && y >= mYpos && y < mYpos + mHeight; // no x check here } override bool Selectable() { return mEnabled; } override bool CheckHotkey(int c) { return c > 0 && c == mHotkey; } override bool Activate() { Menu.SetMenu(mAction, mParam); return true; } override bool MouseEvent(int type, int x, int y) { if (type == Menu.MOUSE_Release) { let m = Menu.GetCurrentMenu(); if (m != NULL && m.MenuEvent(Menu.MKEY_Enter, true)) { return true; } } return false; } override Name, int GetAction() { return mAction, mParam; } } //============================================================================= // // text item // //============================================================================= class ListMenuItemTextItem : ListMenuItemSelectable { String mText; Font mFont; int mColor; int mColorSelected; void Init(ListMenuDescriptor desc, String text, String hotkey, Name child, int param = 0) { Super.Init(desc.mXpos, desc.mYpos, desc.mLinespacing, child, param); mText = text; mFont = desc.mFont; mColor = desc.mFontColor; mColorSelected = desc.mFontcolor2; mHotkey = hotkey.GetNextCodePoint(0); } void InitDirect(double x, double y, int height, String hotkey, String text, Font font, int color, int color2, Name child, int param = 0) { Super.Init(x, y, height, child, param); mText = text; mFont = font; mColor = color; mColorSelected = color2; int pos = 0; mHotkey = hotkey.GetNextCodePoint(0); } override void Drawer(bool selected) { let font = generic_ui? NewSmallFont : mFont; screen.DrawText(font, selected ? mColorSelected : mColor, mXpos, mYpos, mText, DTA_Clean, true); } override int GetWidth() { let font = generic_ui? NewSmallFont : mFont; return max(1, font.StringWidth(StringTable.Localize(mText))); } } //============================================================================= // // patch item // //============================================================================= class ListMenuItemPatchItem : ListMenuItemSelectable { TextureID mTexture; void Init(ListMenuDescriptor desc, TextureID patch, String hotkey, Name child, int param = 0) { Super.Init(desc.mXpos, desc.mYpos, desc.mLinespacing, child, param); mHotkey = hotkey.GetNextCodePoint(0); mTexture = patch; } void InitDirect(double x, double y, int height, TextureID patch, String hotkey, Name child, int param = 0) { Super.Init(x, y, height, child, param); mHotkey = hotkey.GetNextCodePoint(0); mTexture = patch; } override void Drawer(bool selected) { screen.DrawTexture (mTexture, true, mXpos, mYpos, DTA_Clean, true); } override int GetWidth() { return TexMan.GetSize(mTexture); } }