// The Cleric's Mace -------------------------------------------------------- ACTOR CWeapMace : ClericWeapon { Weapon.SelectionOrder 3500 Weapon.KickBack 150 Weapon.YAdjust -8 +BLOODSPLATTER Obituary "$OB_MPCWEAPMACE" Tag "$TAG_CWEAPMACE" action native A_CMaceAttack(); States { Select: CMCE A 1 A_Raise Loop Deselect: CMCE A 1 A_Lower Loop Ready: CMCE A 1 A_WeaponReady Loop Fire: CMCE B 2 Offset (60, 20) CMCE B 1 Offset (30, 33) CMCE B 2 Offset (8, 45) CMCE C 1 Offset (8, 45) CMCE D 1 Offset (8, 45) CMCE E 1 Offset (8, 45) CMCE E 1 Offset (-11, 58) A_CMaceAttack CMCE F 1 Offset (8, 45) CMCE F 2 Offset (-8, 74) CMCE F 1 Offset (-20, 96) CMCE F 8 Offset (-33, 160) CMCE A 2 Offset (8, 75) A_ReFire CMCE A 1 Offset (8, 65) CMCE A 2 Offset (8, 60) CMCE A 1 Offset (8, 55) CMCE A 2 Offset (8, 50) CMCE A 1 Offset (8, 45) Goto Ready } }