// Buzzy fly ---------------------------------------------------------------- class LittleFly : Actor { Default { +NOBLOCKMAP +NOGRAVITY +CANPASS Speed 6; Radius 5; Height 5; Mass 2; ActiveSound "FlyBuzz"; } action native void A_FlySearch(); action native void A_FlyBuzz(); States { Spawn: TNT1 A 20 A_FlySearch; // [RH] Invisible when not flying Loop; Buzz: AFLY ABCD 3 A_FlyBuzz; Loop; } }