// defines the minimum needed entries to let an unknown IWAD run gameinfo { titlepage = "-NOFLAT-" titletime = 999 infopage = "-NOFLAT-" titlemusic = "" advisorytime = 0 chatsound = "" finalemusic = "" finaleflat = "-NOFLAT-" finalepage = "-NOFLAT-" quitsound = "" borderflat = "-NOFLAT-" border = DoomBorder telefogheight = 0 defkickback = 100 skyflatname = "F_SKY1" translator = "xlat/doom.txt" defaultbloodcolor = "68 00 00" defaultbloodparticlecolor = "ff 00 00" backpacktype = "Backpack" armoricons = "AICNA0", 0.75, "AICNC0" statusbar = "sbarinfo/doom.txt" intermissionmusic = "" intermissioncounter = true dimcolor = "6f 00 6b" dimamount = 0.8 bluramount = 0.0 menuslidercolor = "Orange" definventorymaxamount = 25 defaultrespawntime = 12 defaultdropstyle = 1 endoom = "ENDOOM" pickupcolor = "c0 c0 c0" quitmessages = "Do you want to quit?" normforwardmove = 0x19, 0x32 normsidemove = 0x18, 0x28 menufontcolor_title = "purple" menufontcolor_label = "default" menufontcolor_value = "gray" menufontcolor_action = "gray" menufontcolor_header = "blue" menufontcolor_highlight = "lightblue" menufontcolor_selection = "purple" menubackbutton = "M_BACK_D" playerclasses = "DoomPlayer" pausesign = "-NOFLAT-" gibfactor = 1 cursorpic = "doomcurs" textscreenx = 10 textscreeny = 10 defaultendsequence = "Inter_Cast" maparrow = "maparrows/arrow.txt", "maparrows/ddtarrow.txt" statscreen_mapnamefont = "*BigFont" statscreen_finishedfont = "*BigFont" statscreen_enteringfont = "*BigFont" statscreen_contentfont = "*BigFont" messageboxclass = "MessageBoxMenu" } DoomEdNums { 4001 = "$Player5Start" 4002 = "$Player6Start" 4003 = "$Player7Start" 4004 = "$Player8Start" } include "mapinfo/common.txt"