/* ** music_gme.cpp ** General game music player, using Game Music Emu for decoding. ** **--------------------------------------------------------------------------- ** Copyright 2009 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ // Uncomment if you are using the DLL version of GME. //#define GME_DLL #include #include "streamsource.h" #include #include #include "../..//libraries/music_common/fileio.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- class GMESong : public StreamSource { public: GMESong(Music_Emu *emu, int sample_rate); ~GMESong(); bool SetSubsong(int subsong) override; bool Start() override; void ChangeSettingNum(const char *name, double val) override; std::string GetStats() override; bool GetData(void *buffer, size_t len) override; SoundStreamInfo GetFormat() override; protected: std::mutex CritSec; Music_Emu *Emu; gme_info_t *TrackInfo; int SampleRate; int CurrTrack; bool started = false; bool StartTrack(int track, bool getcritsec=true); bool GetTrackInfo(); int CalcSongLength(); }; // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PUBLIC DATA DEFINITIONS ------------------------------------------------- // Currently not used. // PRIVATE DATA DEFINITIONS ------------------------------------------------ // CODE -------------------------------------------------------------------- //========================================================================== // // GME_CheckFormat // //========================================================================== const char *GME_CheckFormat(uint32_t id) { return gme_identify_header(&id); } //========================================================================== // // GME_OpenSong // //========================================================================== StreamSource *GME_OpenSong(MusicIO::FileInterface *reader, const char *fmt, int sample_rate) { gme_type_t type; gme_err_t err; uint8_t *song; Music_Emu *emu; type = gme_identify_extension(fmt); if (type == NULL) { return NULL; } emu = gme_new_emu(type, sample_rate); if (emu == nullptr) { return nullptr; } auto fpos = reader->tell(); auto len = reader->filelength(); song = new uint8_t[len]; if (reader->read(song, len) != len) { delete[] song; gme_delete(emu); reader->seek(fpos, SEEK_SET); return nullptr; } err = gme_load_data(emu, song, (long)len); delete[] song; if (err != nullptr) { gme_delete(emu); throw std::runtime_error(err); } gme_set_stereo_depth(emu, std::min(std::max(miscConfig.gme_stereodepth, 0.f), 1.f)); gme_set_fade(emu, -1); // Enable infinite loop return new GMESong(emu, sample_rate); } //========================================================================== // // GMESong - Constructor // //========================================================================== GMESong::GMESong(Music_Emu *emu, int sample_rate) { Emu = emu; SampleRate = sample_rate; CurrTrack = 0; TrackInfo = NULL; } SoundStreamInfo GMESong::GetFormat() { return { 32*1024, SampleRate, -2 }; } //========================================================================== // // GMESong - Destructor // //========================================================================== GMESong::~GMESong() { if (TrackInfo != NULL) { gme_free_info(TrackInfo); } if (Emu != NULL) { gme_delete(Emu); } } //========================================================================== // // GMESong :: GMEDepthChanged // //========================================================================== void GMESong::ChangeSettingNum(const char *name, double val) { if (Emu != nullptr && !stricmp(name, "gme.stereodepth")) { gme_set_stereo_depth(Emu, std::min(std::max(0., val), 1.)); } } //========================================================================== // // GMESong :: Play // //========================================================================== bool GMESong::Start() { return StartTrack(CurrTrack); } //========================================================================== // // GMESong :: SetSubsong // //========================================================================== bool GMESong::SetSubsong(int track) { if (CurrTrack == track) { return true; } if (!started) { CurrTrack = track; return true; } return StartTrack(track); } //========================================================================== // // GMESong :: StartTrack // //========================================================================== bool GMESong::StartTrack(int track, bool getcritsec) { gme_err_t err; if (getcritsec) { std::lock_guard lock(CritSec); err = gme_start_track(Emu, track); } else { err = gme_start_track(Emu, track); } if (err != NULL) { // This is called in the data reader thread which may not interact with the UI. // TBD: How to get the message across? An exception may not be used here! // Printf("Could not start track %d: %s\n", track, err); return false; } CurrTrack = track; GetTrackInfo(); if (!m_Looping) { gme_set_fade(Emu, CalcSongLength()); } return true; } //========================================================================== // // GMESong :: GetStats // //========================================================================== std::string GMESong::GetStats() { char out[80]; if (TrackInfo != NULL) { int time = gme_tell(Emu); snprintf(out, 80, "Track: %d Time: %3d:%02d:%03d System: %s", CurrTrack, time/60000, (time/1000) % 60, time % 1000, TrackInfo->system); } return out; } //========================================================================== // // GMESong :: GetTrackInfo // //========================================================================== bool GMESong::GetTrackInfo() { gme_err_t err; if (TrackInfo != NULL) { gme_free_info(TrackInfo); TrackInfo = NULL; } err = gme_track_info(Emu, &TrackInfo, CurrTrack); if (err != NULL) { // This is called in the data reader thread which may not interact with the UI. // TBD: How to get the message across? An exception may not be used here! //Printf("Could not get track %d info: %s\n", CurrTrack, err); return false; } return true; } //========================================================================== // // GMESong :: CalcSongLength // //========================================================================== int GMESong::CalcSongLength() { if (TrackInfo == NULL) { return 150000; } if (TrackInfo->length > 0) { return TrackInfo->length; } if (TrackInfo->loop_length > 0) { return TrackInfo->intro_length + TrackInfo->loop_length * 2; } return 150000; } //========================================================================== // // GMESong :: Read STATIC // //========================================================================== bool GMESong::GetData(void *buffer, size_t len) { gme_err_t err; std::lock_guard lock(CritSec); if (gme_track_ended(Emu)) { if (m_Looping) { StartTrack(CurrTrack, false); } else { memset(buffer, 0, len); return false; } } err = gme_play(Emu, int(len >> 1), (short *)buffer); return (err == NULL); }